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MrDevildimos

9
Posts
3
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A member registered Jul 08, 2022

Recent community posts

(5 edits)

You must have gotten frustrated writing that...
It is very weird, but everything shows correctly as you explained. However... It is still doing it.

You mention version CS_Core (1.11)?
The one in the itch download is 1.10. (I just checked). I mean... that should not be the problem, right? The rest is up to date.
(Found out I had to put my picture in paint to be able to send it.)
I tried moving your plugins around, like at the bottom of all yanfly plugins but that did not fix it. This is how I have it now.

Anyway, I got the code for giving exp, if I do find the problem later, I'll let you know what the issue was.
Meanwhile could you give me the code for current exp. The one I use currently is now giving me this error:

Edit: I found the code: $gameParty.getCraftExperience("alchemy");

Thank you very much for your time and help. <3

Thank you for your time, Ramza.
Unfortunately, I could not fix this.
I updated the 3 plugins (Core, Crafting System and Crafting Experience Display) again and the problem remains. 
I than downloaded your Demo for the crafting system and tried using the same code line on there. The problem also remained there in the exact same way. 
I am using MV but as you mentioned, it works for you so now I am confused. 

(3 edits)

Thank you for your reply. The command works but it does not check if it levelled.
 But it shows 180/90 with the exp bar going out of its gauge. Without levelling up. My call is: $gameParty.changeCraftExperience("alchemy", 90) and I used it twice.

I do have a level up system for all my gathering jobs using a simple check on level, exp and next exp variables. In there I don't use $gameParty.getCraftLevel(cat) but it is working. What I use to store the level and exp into my variables is:
$gameParty._craftLevels.alchemy;
$gameParty._getCraftExperience.alchemy;

(I could not send a picture for some reason)

Edit: Btw! I had to download the core now which is new to me. But I use yanfly plugins. What order do you recommend your core plugin to be?

Hello, I have a quick question. 
Is it possible to give Exp to a crafting Category outside from crafting?
Like an event with a script call adding 110 exp to Alchemy.
Obviously with this the question comes to mind, will it also level up this way?

My goal is to use Experience Display for my Gathering Jobs like Herbalism. 

Happy new year as well!

Thank you very much, Seliel.

(2 edits)

Hello.

I just bought your plugin and opened up demo and called alchemy Callcrafting Alchemy. I noticed that the level of the alchemy is not defined. Not sure if this is a bug but the rest looks fine. (I did not change anything from the parameters)
I found the cause. When there is no recipe for the "crafting" it will show up as undefined. once I created one recipe it fixes the problem. 

Alright, thank you. Once I have a sample, it would be easier for me to see if I can use it and if I can. I'd buy the whole collection.

Good day. Is there a possibility if I could have a single character base sheet to see if I could work with it? I am planning to buy the full pack, but I want to be sure if I can work with the whole mana-seed collection.

Thank you.