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MRPOZZIchanel

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A member registered Jan 26, 2024

Recent community posts

Nvm, they fixed it in new bugfix

I tried. If you ignore it, then the error just keeps popping up, and if you return, then everything works as it should, but you won’t be able to progress further in the story(

Im tried to pick up a phone(i need to call Suzuki for a quest) and got an error(

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 609, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "game/system.rpy", line 3819, in execute

  File "game/system.rpy", line 3819, in execute

  File "game/system.rpy", line 3831, in execute

  File "game/system.rpy", line 3916, in execute

  File "game/system.rpy", line 3917, in execute

  File "game/system.rpy", line 3917, in <module>

TypeError: eval() arg 1 must be a string, bytes or code object

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "act.rpyc", line 2339, in script

  File "D:\Games\School-0.949-win\renpy\ast.py", line 2232, in execute

    self.call("execute")

  File "D:\Games\School-0.949-win\renpy\ast.py", line 2220, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "D:\Games\School-0.949-win\renpy\statements.py", line 281, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 609, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "D:\Games\School-0.949-win\renpy\exports.py", line 3181, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "D:\Games\School-0.949-win\renpy\ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "D:\Games\School-0.949-win\renpy\display\core.py", line 3377, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "D:\Games\School-0.949-win\renpy\display\core.py", line 3810, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "D:\Games\School-0.949-win\renpy\display\core.py", line 582, in visit_all

    d.visit_all(callback, seen)

  File "D:\Games\School-0.949-win\renpy\display\core.py", line 582, in visit_all

    d.visit_all(callback, seen)

  File "D:\Games\School-0.949-win\renpy\display\core.py", line 582, in visit_all

    d.visit_all(callback, seen)

  File "D:\Games\School-0.949-win\renpy\display\screen.py", line 451, in visit_all

    callback(self)

  File "D:\Games\School-0.949-win\renpy\display\core.py", line 3810, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "D:\Games\School-0.949-win\renpy\display\screen.py", line 462, in per_interact

    self.update()

  File "D:\Games\School-0.949-win\renpy\display\screen.py", line 653, in update

    self.screen.function(**self.scope)

  File "game/system.rpy", line 3819, in execute

  File "game/system.rpy", line 3819, in execute

  File "game/system.rpy", line 3831, in execute

  File "game/system.rpy", line 3916, in execute

  File "game/system.rpy", line 3917, in execute

  File "game/system.rpy", line 3917, in <module>

  File "D:\Games\School-0.949-win\renpy\python.py", line 1092, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "D:\Games\School-0.949-win\renpy\python.py", line 1085, in py_eval_bytecode

    return eval(bytecode, globals, locals)

TypeError: eval() arg 1 must be a string, bytes or code object

Windows-10-10.0.19045 AMD64

Ren'Py 8.0.3.22090809

School 0.949

Fri Jan 26 11:09:00 2024

```