Aww shucks!
MrRobotTheMechanicalMan
Creator of
Recent community posts
I am just abbreviating JavaScript into Java, but since Game maker studio 2 uses JavaScript and it is good at making 2D games but not 3D games one could assume the Unity is good at making 3D games with python and is bad at making 2D games.
Maybe... I haven't used python before it just feels kinda feels that way, either way I am open to being wrong.
I noticed there were ads on those games, that could be a good way for indie devs to make some spare change, similarly like with YouTube, maybe Itch could look into adapting this model for their own service.
I am sure there are complications with this idea that I cannot consider, but I suppose it is just food for thought.
Well, you know python would be better at making 3D games, but Java would be better at making 2D games.
Also, I noticed Adobe Animate uses ActionScript thanks for the heads up I will defiantly be staying away from scripting in that, besides their user interface isn't so bad that scripting is necessary like with GMS2, but I suppose GMS2's user interface is more of a tutorial than anything else.
I am curious about anyone who started scripting with java and then moved into python, was it easy? was it hard? what where your experiences transitioning or adapting from one language to another?
I wouldn't mind giving Unity a go in the future, after all there is only so much that can be done on GMS2... I haven't done it all yet... but still... I am curious.
This is a great a game, I was a bit intimated by the upgrade system at first, but it is surprisingly simple and deep at the same time.
The visual and audio are like ASMR for the eyes and ears.
This game progresses at reasonable rate, always introducing new mod and enemy types to keep the combat fun and engaging.
The level of love and passion that has gone into this game is truly inspiring, words cannot express my admiration for the developers of this game.
It is indeed intention, I used square hitbox's instead of circles ones because it takes up less of the system resources to run the game.
I'll update the collision on the game later and if you notice a difference in performance make a comment, I am interested know how much of an effect it actually has on the game.
I am glad you enjoyed the game so much you would like a sequel, I might look into something like that in the future, I have to admit your words got me so excited that I almost want to do it now... but I have already started on a new project so I will look into it after Project Protoearth!
TD2S does seem like a good game to learn from, I'll give it a go later and drop a comment on the game!
Free to play!
This game is complete and ready to be played in any browser!https://mrrobotthemechanicalman.itch.io/pixel-wars
Shoot at hundreds of enemies at once with over 30 upgrades!
Over 30 different upgrades that can be randomly chosen in the game, some more then once!
3 different tiers to choose from, common, rare and legendary!
Pixel Wars by MrRobotTheMechanicalMan (itch.io)
Please follow and support me if you like the game!