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Mr Sandman

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A member registered Aug 02, 2020 · View creator page →

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Huh? It should work in either.

Thanks for the review. Do you remember which steam room was the choppiest for you? Also what are your pc specs?

Thanks! I'm glad you enjoyed it and I'm also glad to hear that it runs okay for you since the only comments I got so far point out how poorly it runs. 😅


The combat is definitely boring in this current public version. I did add some more skills for both the heroes and a couple of the monster girls so far in the new version and it definitely makes combat more satisfying.

I love the temptation mechanic in mgq paradox. In fact, when I first started this, that was one of the things I wanted to add. Unfortunately my weakest/slowest area of developing this game is the writing of the sex scenes. I'm not good at it, nor do I really like to do it, so I went looking for a writer and actually found one who'd work for free(at least until I can make money from this). He wrote one scene and then I didn't hear from him for a bit and I found out he got sick. So I'm just waiting on him to get better.

Long story short, temptation scenes are on the back burner for now. At least until we can catch up on the sex scenes we have now.

Thanks again for the detailed feedback. I'm surprised you can even stand to play so much with all those frame drops. I would have probably nope'd out lol.

Disappointing to hear that the starting sewer areas aren't good. I split it up into three sections(Jane Bathing area, Bedroom area, Goblin area) since it used to be all one map. Although I did add more decorations like pipes on the walls, lights, 2 new characters, etc and 3d bed models. It seems like when there are too many characters on one map, it slows things down.
I suppose I could make every bedroom it's own little area but I wonder if all the loading screens would be annoying.
I also upped the default "render distance" option from around 20 to 26. I don't know if you messed with that setting but maybe lowering that could help.

The lower sewers/dungeon area, I already split in half once but I think I'm going to split it in half again since even I had some issues there when I spawned too many monsters in it, I had to remove some of them.

Thanks for the feedback. Guess I still got some more work to do on game performance. Which is going to be tough since there are still things I need to add on that map. 😬
And I'll just say I'm glad someone paid attention to the story. lol.