Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

mrTomatoEsquire

41
Posts
2
Topics
1,452
Followers
A member registered Oct 31, 2023 · View creator page →

Creator of

Recent community posts

Aaa thanks so much, yeah there's definitely a price paid for speed haha but I hope I make up for it with volume

No audio! by the time I really knew what I was doing with renpy the game had gone so long without it i don't know how i would embrace the whole thing with music or sound

So that is correct! where the version info is stored in the actual engine is kind of in an out of the way spot and I always forget to update it and just rename the listed file, 3.02 was just a minor bug patch, but I accidentally switched the mov and webm files again, so unless you ran into a specific bug that obstructed progress with 3.0 or 3.01 there shouldnt be any major differences! but I'll be correcting it tomorrow just for an extra layer of quality control!

oh Crud I know EXACTLY what it is! one of the nastlier little bits of coding is that i have to keep an eye on video file formats between pc/mac/android, I'll fix that up shortly!

I'll work on compiling one soon! since that's been here since the 1.5 build and early 2.0 im not gonna spoiler tag it too much, there's no huge downside but you miss out on some minor different outcomes for choosing the good route, and for choosing the bad route there's a dead end route for duke where following corrupting the priest he has the option to stay in the jail

there's no audio used! I considered adding some light BG but didn't think it would be much appreciated, I hope its still an awesome experience

thank you so much! I'm glad you enjoyed and I hope this whets people's appetite for little projects like this

thank you thank you! it was a lot of work to learn in the first place, but once I knew what I was doing what took 1000 lines of code only needed like 80, so there's a steep learning curve but we made it work!

Thank you SO much for your kind words, there's definitely some notes here I will be sure to keep in mind! I hadn't thought about the font and visual translators, but I think I know how to add a toggle for the font so I'll be sure to do some research on that front! and you are correct I didn't program any sound in, maybe that's something I should run as a community poll! because for fap games in general i find myself muting them haha but maybe a little ambience would be nice too! 
again thank you so much, it really does mean a ton that you took the time to post and that you enjoyed the game

ahaha Im sorry I couldn't help it, next time for sure I promise the big man's gonna smother ya from the top!

thank you so much! and he definitely will be back ;)

I finally managed to figure out the error in the program, the game should now have a functioning apk file for you to play on android!

I finally managed to figure out the error in the program, the game should now have a functioning apk file for you to play on android!

Apologies! I had to remove the pc download for just a bit to do some filemanagement while loading the android build! it should be back up now!!

This comment is legitimately super kind and means a lot to me!! games like yagworld are 100% a huge inspiration and I'm really glad I get to play around with this stuff! I would love to put some work in on a more like personal interactive style game, one thing I wanted to explore with my patrons was the possibility of like a fire emblem style game with a customizable MC like robin or corrin, but we haven't gone that route yet. Thank you so much for playing and I hope we have great things still to come!

Aaa thank you so much! I hope you enjoy! the '1.5' internal drove me crazy haha, it's in an out of the way spot to update that so I felt awful that the valentines build was mislabeled, but hopefully the proper 2.0 build and the ton of content in it Is worth it even for folks who played wednesday

thank you SO much for your thoroughness and it really means a lot that you even went looking for bugs, I hope I've cleared out a few of them hehe, tho shame on you for peaking at the game folders! jk haha a lot of the spicy stuff should now be in there in the 2.0 build and some of those graphical errors I hope I've managed to fix.

As for the big bacon lad, I didn't initially have any further plans, but maybe I'll run some community polls to see what encounters like him people would like to see fleshed out a bit more;)

You're fine!! I'm working on an additional update right now! it's an unfortunate thing I've discovered that the internal build ID and the namings for files are unlinked so this will be addressed shortly! thank you so much for reaching out

aww thank you so much it means a lot!! I'm glad the vibe and energy I try to bring to the project is being enjoyed, 

thank you for letting me know! I'll be sure to take  comb at the code when I can!

Apologies! I've removed the confusingly labeled old build and added the symbols, It's looking unlikely that we'll have an android build sadly,  the documentation on it keeps leading me to dependency errors and I just do not have the tech know how to resolve it atm

Hello sorry sorry, Bit of a misnomer here, The "Mobile" versions currently just work for the built in browser, I've been trying to get the android versions to work which do install as an app, but no luck yet, apologies for the confusing language 

oh dang! does it work in portrait mode?  just asking might be useful when to know while I look for fixes, and what kind of device? android I think has been a bit of a hurdle

dawww <3

I got some help with reddit, I think what I was misunderstanding was when I was to use "at sprite_highlight" and SpriteFocus

apologies for missing this! I do but just for Patreon

(1 edit)

Hey there, I've been trying to get this working for about two hours now and I even followed the zeil learnings video, is there something I might be missing that's super simple and I'm just being dumb?

Huh! and this is when you try from Web browser on android? that specific issue should be resolved same as it is for IOS, I'll look into it! sorry to hear, I'll try and have it fixed up soon!

Apologies I wasn't quite specific enough, It's not actually an APK, I'm considering speaking with a sideloading company for an actual side game, but it should now support in browser html play for mobile devices, specifically should be fine for default safari for iphones and Ipad, as well as a good chunk of mobile web broswers, tho sadly I don't think I can get the android build to work, so while it will be playable from web there, I don't think I can get it to be app ready

nurturing ;)

thank you so much!

Thank you so much! The executioner will most definitely be returning to the spotlight in our next patch ;)

Whew ok so lots here, let's see
1: Ideally I think Dukeporne has maybe 1-2 more acts, there are still a good number of events already drawn and waiting in the games files for me to get to. I think Post Dukeporne or concurrent with the later parts of it I Might make another parody game in the same vein, since I've already hinted a bit at an Elden ring spinoff's potential for horny content too.  That besides I would like more original content and less parody in this format and am considering how to go about it. 


2: maybe to the boyfriend, but doubtful that I would put particular emphasis on being unfaithful as that's not a topic I personally find joy in, as for relationship management and points, 

3: it's a possibility although with about like 9 months of playing with this sort of system now I can Definity advise that there's an exponential increase in the difficulty of managing those kinds of variables the more that there are.

4: I'm not an especially kinky guy, and my personal preference is enthusiastic consent tbh so  I would tend to expect much of the same tone as is in the game currently, but the phrasing of this question is very confusion to me, plus the game does already feature several branching paths, 

5: Ideally I'd like to get the next build out before the end of the year, but the holiday season can be hectic so fingers crossed.

5.5?: This entire game was built in renpy, Between a close friend showing me the ropes, videos from youtube especially from "Zeil learnings" "Thundorn Games" and "Visual Novel Design" I was able to pick up the core coding language pretty fast. basically all assets were made by me via clip studio and procreate

act 1 guide is up now, act 2 is in the works

Red are choices sequeces and results where you see the same media either way, 

Pink have bonus Sexy content

Blue includes an "Item" these always unlock later events or have a use 

green are skips 

Known issues thus far, The web build seems work work pretty well but not for ios devices, I can't seem to get iphones to work. Ipads seem to work for the most part but do not seem to allow the webm videos used for dynamic backgrounds and certain cutscenes to work. I'll post to Lemmasoft and hopefully get some guidance

DukePorne community · Created a new topic Bug Reporting!

Hello Hello! please use this space to report any bugs you run into! I'll give it my absolute best to resolve them ASAP if you can be as detailed as possible I can respond with fixes even faster!

Tommorrow!

I don't know much about this but i promise to look into it!

it was absolutely a nod to that glyph haha, the childish glee that brought me when i learned it XD