Thank you for the feedback. You should be able to collect at least 2 plots during the day. So the timer shouldn't be faster than the speed of character's movements. I'm surprised. What can we do about it? Could you describe the problem in more detail?
Yes, this is known bug. Usually could be fixed by holding a or d before playing the game. It needs to be something related to emscripten and I still didn't find out what causes it. This doesn't happen in desktop version. Thanks for the feedback.
I will be making a game in C++ using SDL2 library. Any programmer/graphic designer/musician searches for team? Currently we have a team of two programmers. You could write me a discord message: Huberti#4578