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multithreaded

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A member registered Jul 21, 2023 · View creator page →

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took a break from game dev for a few weeks, it was tough to get back into quickly making a game.

was worthwhile to continue even though the jam ended, just to get back into the dev motions and to get motivated from making progress again. looking forward to participating again next week.

running out of time by multithreaded (itch.io)

It isn't optimized for web, pretty much unplayable without making many changes sorry

rotate the shrinking traps with arrow keys until the opening faces downward. Think of it as though the cube can fall through to escape or like doorways that the cube is escaping through. I think the theme of "trapped" is fitting in both ways. 

I'm glad you like the music, I'm new to making trap type music but it was fitting for a theme of "trapped" imo.

First ever game jam, all assets made by me.

work the rounds

1 hour was extremely challenging and I didn't make it in time, but I'm happy I made something playable at all.