Is the music from Rockin’ Cats?
murks
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I just tried again. At least the client has the Windows-Version pre-selected for some reason. Now I selected the Linux version and it works. Must have missed that yesterday, sorry for the fuss. Not quite sure how to tell it to offer up the Linux version. Pretty sure it works correctly through Butler but not sure how it works with manual uploads.
I found a softlock issue in the game. The last enemy alive was a ghost, the hero dies around the time the ghost appeared and the ghost was destroyed by lightning. At that point the game just got stuck at the fighting screen.
The mouse cursor in addition to the ingame cursor is not great either. This is on Linux.
The game itself is interesting at first but unfortunately gets very grindy. The upgrades seem pretty meaningless while at the same time they are the only thing that drives the game once you maanged to defeat the Lich. Still, it kept me playing for much longer than it has any right to.
Thanks, it now seems to work fine in both programs. Strangely GIMP seems to be able to draw a Ü in any case but automatically uses the Glyph from some other font. This becomes clear at least in the current version of monogram since the Glyph ends up about twice as large as it should.
And as a tiny unrelated sidenote for anyone using the Löve framework, use hinting mode ‘mono’ for best results.
Thanks for the fix!
Well, it’s a learning experience. Just don’t overdo it I guess. I need to learn a lot about juiceing up games myself. You are familiar with this nice video I assume? If not, have a look: https://www.youtube.com/playlist?list=PLVbXUoK1ADqs1ZrQ2jr2c5CV9EZURKcRd The rest of the videos in the playlist are also nice, in my very personal opinion ;]
I forgot which Christmas song yours is based on but if it was Jingle Bells you are probably fine as it is old enough. Sorry for being a bit salty here, the game as it stands is probably just not my jam. Especially the music rubbed me the wrong way. I thought the houses with the target symbols on top were the targets and the one with the food on top is the one where you get the food.
Hey Jogo, I finally came around to playing your game. I’m not too fond of the idea simple because it is a shooty game. About half the games in existence are shooty games and you simply made a non-shooty game into a shooty game, something you can do with just about any game. It seems to be well executed. The leaderboard is definitely a nice touch. I would have expected the shooting to work with LMB rather than space. It’s unfortunate that there is no sound.
I wonder a bit what the minimal ideal font sizes are. By that I mean the smallest sizes at which all glyphes are displayed correctly.
From what I could determine by experimentation they are: In Aseprite 1.2.27: monogram.ttf: 18 (weird vertical offsets at 9, missing glyphs, for example Ü, ) monogram-extended.ttf: 16
In GIMP 2.10.24: monogram.ttf: 9 monogram-extended.ttf: 16
I assume what I determined using GIMP is correct and Aseprite has font rendering issues?