Thank you so much Zagonite for playing DOT (Tuldok)! I appreciate it <3
Murushii
Creator of
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GAME STORY
It starts with a dot. Simple, right? Wrong. That dot? It’s the spark of the universe—the Big Bang in pixel form. And you? You’re the cursor, the cosmic god of clicking. Every click makes the universe grow—bigger, weirder, and more… existential.
But then, the dot reaches its limit. It changes. It becomes you. Suddenly, you’re small, squishy, and utterly unprepared for what’s coming next. An unseen, omnipotent force (hello, irony) starts clicking on you, dragging you through life’s absurd twists. Joy? Sure. Despair? Definitely. Existential dread? Oh, absolutely.
With every click, you begin to question: Is this really my purpose? What happens when the clicking stops? And the kicker? The one clicking on you probably doesn’t have a clue what they’re doing either.
Prepare for a game that’s part cosmic comedy, part existential horror, and 100% dot-driven chaos.
GAME LINK
DOT (Tuldok) Itch.io Page
OFFICIAL RELEASE TRAILER
This game may not be for everyone, but if you do play it, feel free to post your feedback and comments on the game's itch.io page. It takes only about 3 minutes to complete the game. I spent just one day developing it, and while it turned out okay-ish, you be the judge of it and tell me what you think of it. Might not be my best work but... we'll see what will happen ^_^
I didn’t expect this game to be amazing! It’s a low-poly, PSX-style game, but it perfectly captures the essence of Filipino culture and features a really compelling story.
The jumpscares are plentiful, and some genuinely made me jump. One even gave me goosebumps—a rare experience for me! While there are still a few bugs, they don’t significantly impact the immersion or overall gameplay.
I’d rate this game a solid 8 out of 10 Baluts!
As a prologue, The Red House: Prologue has me genuinely excited for the full game! This feels like a significant step up and level up from your previous game, Lappelduvide.
The gameplay runs smoothly, and I’m really enjoying the story so far. I can’t wait to uncover more about the mysteries inside the Red House.
My only concern is the noticeable bugs, but since this is just a preview of what’s to come, I’m okay with it. 😊
Overall, I’d rate The Red House: Prologue a solid 7.1 out of 10 Wattaroids. Keep up the amazing work, dev!
Previously, I released a game called Christmas In Our Fears, which received a lot of attention and valuable feedback from players. Inspired by your responses, I set out to create an Extended Version packed with new features and improvements that go beyond the original experience.
I poured my heart and soul into this project, working tirelessly to bring this updated version to life. I hope you’ll check it out and enjoy the new content! 😊
GAME STORY:
On September 2nd, 1995, an investigator from Manila is sent to a desolate cabin in San Felipe, Zambales, where locals, haunted by chilling tales, describe a sinister figure known as the "Christmas Stalker"—a malevolent presence that emerges every September in a dark suit, white collar, and its distinguishable yellow tie, preying on innocent families before they mysteriously disappear by December.
Now, the investigator must search the cabin for clues and uncover the terrifying truth behind this elusive, malevolent force.
The game is set in the Philippines, featuring fully voiced Filipino dialogue with English subtitles.
LINK TO THE GAME'S ITCH.IO PAGE:
Christmas In Our Fears - Extended Version by Murushii
OFFICIAL RELEASE TRAILER:
https://youtu.be/2_k-MOYvfs0?si=5dJEQ-5qH256b0nI
Would love to hear your feedback on the game if you decided to play it!
Night Reception feels like checking into a retro-flavored fever dream, and honestly, I loved every low-poly, PSX-vibe moment of it! If you've played Night Doner, you'll definitely get the idea—those same nostalgic visuals are back for round two.
The story? It was pretty solid, but I was hoping for a twist that hits a bit differently. That said, I downloaded the game before the update dropped, so a couple of bugs crashed the party early on.
What really stole the show for me, though, were the two surprise cameos. Overall, the game was a fun stay! And oh, there's two endings to this.
Rating: 6.8 out of 10 motel rooms—don’t forget to tip your night receptionist!
Ever wondered what would happen if FNAF and Poppy Playtime had a quirky little offspring? Well, wonder no more because Lunchy by 12thHour is here, and it’s an absolute treat! The fact that this game was whipped up in under a week? Mind-blowing. You can tell it’s a parody of Lunchly, but honestly, it stands on its own as a potential classic. I wouldn't be surprised to see this one sitting high with the horror heavyweights like FNAF and Poppy Playtime—heck, maybe even giving Garten of Banban a run for its money!
The atmosphere is tense, the mechanics are smooth, and it hits that perfect blend of creepy and fun. While there were a few minor bugs (ahem, keycard mishap by the sitting mannequin... we’ve all been there), nothing really detracts from the overall spooky vibe. If you accidentally drop the keycard before heading to the office room, good luck picking it back up—but hey, minor hiccup!
All in all, Lunchy is a charming and slightly spooky experience that deserves a solid 7.9 out of 10 Lunchy packs. So grab your tray and get ready for a bite-sized horror adventure!
Silent Still delivers a spine-chilling experience that feels unsettlingly close to the real thing! The sleep paralysis sequences are downright terrifying, and the visuals pull you into a nightmarish world. Sure, there were a few minor bugs, but nothing that distracted from the heart-pounding immersion this game offers.
If you're looking for a game that will leave you questioning whether you're still asleep or awake, this is it. I'm giving this game a solid 9.3 out of 10 sleep paralysis demons! Looking forward to whatever horrors the dev brings next!
This game is a fun experience with a lot of potential! It could use some polish, especially with the subtitles, the pacing of the scares, and a quirky bug where the ketchup and mayo seem to have a mind of their own. (possessed condiments, anyone?)
Despite these minor issues, I had a great time playing and would rate it a solid 7 out of 10 haunted sauces!
This game is a lot of fun! The environment is well-crafted, and the gameplay mechanics are spot on. The jump scares definitely got me, though some were a bit more subtle. While the ending could use a bit more punch, everything else really shines. I’m giving this game a solid 8 out of 10 burgers and hotdogs!
It's a short game but it did the job so well! There were some jumpscares that got me and some that didn't. Charles' jumpscare was out of nowhere. Simple and short horror game but the story was straight to the point. It was short, wish it was longer but nevertheless the game is good! Can't wait for the next game you're going to make devs! I'll rate this 7.8 out of 10 mirrors.
Question of the day: how much does the maintenance guy in this game make? Because dealing with a creepy, demonic baby and leaky pipes sounds like a nightmare! 😂
All jokes aside, the game is fantastic! I loved the story and the visuals, and those jumpscares definitely caught me off guard. That cursed baby gave me major Tiyanak vibes (It's a Philippine mythological creature that takes on a form of a toddler and baby)
Can’t wait to see what you come up with next, dev! Solid 8.5 out of 10 haunted apartments from me!
This is probably one of the darkest and most depressing games I’ve ever played, and it’s right up my alley! The story is intense, the jumpscares are simple yet effective, and the PSX/low-poly visuals add to the creepy atmosphere. Overall, an amazing game all around! I’m giving it 9.5 out of 10 Ron Dolls.