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MW. Games
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Devlog #1 Hello, My name is Matthew and this is my first game jam. This is also the first game I’m making or technically I make a game before but we don’t talk about that one. This project is going to be done solo. I have experience making art and music but I have very little coding knowledge. This game is going to be made in Unity and it will be a short 3d platformer.
Story: It’s 5000, and A.I has taken over the world and living things no longer exist. But one A.I robot becomes curious about the past, so he tries to find the Time Machine before it gets destroyed when the night cycle ends.
I’m using some free assets, but most of the art is going to be made by me.
The Music will be by me.
Today I plan to work on the movement and art.
day #2 Ok so I have the movement done since I used the Unity 3rd person template and I downloaded some sci fi textures. The game will take place in a futuristic laboratory. Now I’m going to work on enemies and lava so you can die. So I tried to draw acid but then I realized I’m terrible at drawing so I just downloaded free acid textures online. So I add a script where you respawn when you touch the acid and it is working.
(Sorry that the photo is very pixelated because it doesn’t let me take pictures more than 3 megabytes of storage )
I’m now just placing props around and making it look nice. I also tried to add particles to the acid but I don’t know how to use Unity’s particle system so it looks bad.
Day #3 I did nothing
Day#4 Today I added more obstacles, acid, particles, and enemies. I made enemy models and imported them into Unity. I tried to make them follow the player but that didn’t work so they just patrol an area. I make the player respawn when it touches the enemy. At first there was this bug where the player would randomly respawn when it jumps I think I fixed it but I don’t know if I did I then added acid and platforms where the player has to jump to platform to platform. I added some enemies to the platforms.