Thank you, so am I! Lmao I'm currently revamping the plot since it got away from me a bit but the core will remain the same ;)
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Devlog #8: 02/24 - Project Status comments · Replied to Malia_Gede in Devlog #8: 02/24 - Project Status comments
That makes sense. My intentions with this particular project may have gotten muddied by my ambitions so scaling it back and trying to streamline it will hopefully keep it from feeling rushed/too off the central plot. I think it's easy to want to go big with things and that makes it even easier to go off track at times.
Devlog #8: 02/24 - Project Status comments · Replied to Malia_Gede in Devlog #8: 02/24 - Project Status comments
Devlog #8: 02/24 - Project Status comments · Replied to Ha Neul in Devlog #8: 02/24 - Project Status comments
Have mercy, I'm in deep with this game already. I set out to only play it through once just to see the characters/story setup but wound up going through it over and over and getting all the ends in one sitting lmao it's SO GOOD and both the current LIs had me sweatin. 10/10 will be shoving this at everyone as a recommendation & very much looking forward to seeing more of the story!
Empyreal: Lost Memories Page Launch - Devlog#1 comments · Posted in Empyreal: Lost Memories Page Launch - Devlog#1 comments
Pitstop in Purgatory (Definitive Edition v. 1.1) - OUT NOW!! comments · Replied to Tymedust Games in Pitstop in Purgatory (Definitive Edition v. 1.1) - OUT NOW!! comments
Pitstop in Purgatory (Definitive Edition v. 1.1) - OUT NOW!! comments · Posted in Pitstop in Purgatory (Definitive Edition v. 1.1) - OUT NOW!! comments