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NatBond2012

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A member registered Jun 26, 2020 · View creator page →

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thanks, I just uploaded a new version so hopefully that should be fixed now.  not too sure about the puzzle completing randomly as it hasnt happened before or since but i guess thats what play testing is for! :) 

(1 edit)

hey thanks for playing! Unfortunately you've managed to find a bug ive never seen before with the statue puzzle... the door should not have opened and I have no idea why it got triggered XD  its a pressure plate puzzle so you needed to look at the clue on the altar to see which were the correct 2 statues to push onto the correct plates.  If it didnt bug out you would have known that the brother got bitten by a snake and you have the antivenom, hence why he slowly stopped responding with voice towards the end. 

Also managed to show me a bug in the first room with the mirrors as you did have it right with the first beam but then moved it off which then made it buggy for some reason. 

So sorry you had a very buggy game but thank you for playing any way! 

thanks! It says educational use only as it's made on a student account in unity as part of our uni course. So unity adds that bit in automatically when you build the game.  Was definitely an entertaining watch :') 

Glad you enjoyed the game and thank you for playing! :)

Awesome thank you! Glad you enjoyed it :)

Thank you! The video is set to private unfortunately though so not able to watch it 😅

Thanks so much! love the vid! :) 

thank you :) 

Thank you! :) 

hey thanks man! this was my first ever experience at making a game as an introduction to my game design course this year. aim was just to make a walking sim with minimal code as focus was on learning to model (mine was the second room  with the key in the drawer). glad you enjoyd it and thanks for the video! :)