gel npgvingvat vg?
NathanJerpe
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Hi, as before I don't have any silver bullet, only suggestions that might help -
-there's an early Logos spell, Detect Enemies, that might help you identify the wall beforehand. A higher perception skill will also help.
-a dreamcoat grants immunity to hallucinations, if you can find one
-a rosewood staff can banish daemons, again, if you can find one
-a lot of daemons are particularly susceptible to light
It does sound like you've built a powerful character though. If you haven't tackled the sewers yet, or the observatory, I imagine you are strong enough to handle those places, where hallucinations and so forth are less of a theme.
Some tactics for avoidance:
-reading certain scrolls can reveal nearby traps to you for a number of turns
-an early Logos ritual, Divine Objects, can also detect traps. The higher your Logos, the better it works
-a higher Outdoors skill can help you find traps in the wilderness. Its also useful for hunting plants and mushrooms
There is often more than one place available to explore, so sometimes just leaving a difficult map and returning when you are more powerful is the best approach.