Really original idea and great execution! So far the best game I've played that does the "only one attempt" theme.
Navarre
Creator of
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Thank you for the constructive feedback. This was my first real foray into programming AI beyond having enemies just run at you, so I struggled to find a good balance between aggression and telegraphing moves. This was mostly a super useful learning experience for me, even if the final product is kind of a mess.
Now THIS is what I was really hoping for with this type of jam theme. I've wondered about making a non-combat tactical RPG for a while as well, but never got around to it. To see 3 fully functional, balanced, fleshed out levels made in only 48 hours is just stunning. Not to mention the art is phenomenal, it's pretty much on par with FE:H. It really feels like you poured a lot of love and passion into this game.
As you may be able to tell from my name and avatar, I am quite the avid Fire Emblem fan, so when I say this game holds its own against the actual games in that series (the levels here are better than some entire FE games), I hope that really makes it clear how great I think this entry is.
There is a minor glitch on the title screen if you click the left mouse button. If you want a version without the glitch you can download the game here: https://drive.google.com/file/d/1Tyejp8Ec1eh5vU5Ec5E3SUeoogGdmXoJ/view?usp=shari...
The linked game is the exact same as the itch.io version except for the fixed glitch.