Looking for a team to do some noise. I know hiring may imply I want money but that is just a tiny joke by a weird person I just like the title.
Aaaaanyways my style very ambiental very funky very funny very noisy stuff, having a month means I may attempt to implement stuff if you're using godot or unity (the only two engines I have tinkered with in the past).
I hope this jam becomes a quite cool thing!
Nawer Rapter
Creator of
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Many have said thank you and I'm not going to be less.
I haven't lived any even remotely similar experience.
I had something to say about myself but there maybe ain't even words to describe whatever happened on this side.
Thank you, again.
Also this is an incredible piece about how criminalization ruins people's lives. Sorry for breaking the mood of the entire comment up there, but I've seen so many lifes going to absolute hell through the work of my parents on healthcare just cuz it's really hard to talk about -anything- remotely related to illegality without getting backslashed to nothingness and seen as some kind of pariah. I just hope the world either evolves into a kinder place or burns down on it's entirety every single time I think about this.
Anyways, yeah, will have a severe change of tone and overall thinking methods around sex work after this, on a level of philosphy, morals and logistics (besides whatever happened to me for the rest of the entire thing).
Have a wonderful day.
Visuals amazing.
Only 2 visual bugs (the character standing still after shooting and for some reason the train from outside looks both ghostly and with the interactuable door becoming unfiltered by the fog filter when I interact with it, besides the fact that is kind of duplicated, a weird one lol).
I don't like get hit between transitions tho, got killed on one and it didn't bug out, just played a normal dead but the screen was black, so that's not as bad as it would be if it crashed or something.
The gun knockback is good for speedrunning. (Don't listen to Popsiclejokes, I bet they don't like speed /jk/). But I got to explore everything without the gun before noticing how to get it (I liked it once I noticed tho, Spoiler:having a expending machine of guns feels like worldbuilding).
Stairs feel wrong in the way they work. I agree with the "press down to go down".
Good selection of sounds too, the train had a bit too loud things, and also the first time I didn't notice the boss spawning behind me and I thought I had to get to the end of the train.
I would enjoy a longer version of this, one of my favourite ambiences I've seen in a while.