There's a ton of sound design and composers here already so...
I'm mostly interested at working with godot, as I want to hone my skills on audio implementation with reading files, programming, reading someone else's code and trying to understand it etc. Obviously all of this from the perspective of music and SFX, audio implementation yeah.
I'm also really into the moods that a road trip can inspire, unless you go full upbeat and happy and colorful. I can do a great job with everything from neutral-realistic to grim-depths-of-hell. Although I wouldn't mind trying something new with something more in line of the aesthetics and tone of Wondersong. In fact I should probably expand my skills from that side hah.
This is as far as i've got (trying no to copy too much from tutorials) for a game i'm developing with a friend (I'm doing everything besides the art):
https://mastodon.social/deck/@Nawer_Rapter/media
And this are other gamejam projects I made with different teams, purely as a sound designer/composer:
https://peanut-weanut.itch.io/the-heart
https://cyborgprimate.itch.io/galateas-limbo
https://nawer.itch.io/gloom-clown
I hope everyone has a great gamejam!