Sorry if that’s unclear. The range is the range of numbers you and the GM are choosing from on your fingers. So if the check is mild, you’re both choosing 1 or 2 fingers and revealing. If you chose the same number as the GM, you succeed.
nealyboy
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thanks! I gotta say when we played at the mall on a busy day, not a single person noticed us. It felt very anonymous, because everyone else was talking and going about their own business. Similarly, a quiet day around my neighborhood we saw hardly anybody, but somehow it felt less anonymous than when we were at the mall.
Hello! I'm Nealyboy (he/him). I'm a middle school history teacher, and advisor to my school's D&D club. I just submitted my zine, walkmage. I was printing out a lot of great indie RPGs for my kids, trying to show them what's available outside of name brand role playing. I had the idea that I wanted to give them something super portable they could play at lunch or after school, while waiting for a ride. I showed the kids some coin-flip based games, but it turns out most kids these days don't carry change. So that got me thinking about other mechanics to replace dice, and how a person would even run a portable game anyway. I ended up with something I liked. I play tested it at the mall and around my neighborhood and had a blast.
It was cool to see other folks in this game jam playing around with diceless games and walking around.