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nealyboy

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A member registered Nov 21, 2023 · View creator page →

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Sorry if that’s unclear. The range is the range of numbers you and the GM are choosing from on your fingers. So if the check is mild, you’re both choosing 1 or 2 fingers and revealing. If you chose the same number as the GM, you succeed. 

I made a solo Dune inspired hack of Tunnel Goons. Check it out if that sounds interesting to you.

Gune

Thanks!

Thanks!

It depends on what the first mage is attempting. It’s mild to hit most opponents. But if they’re attempting something that requires more power or more finesse, it would be more difficult.

thanks! I gotta say when we played at the mall on a busy day, not a single person noticed us. It felt very anonymous, because everyone else was talking and going about their own business. Similarly, a quiet day around my neighborhood we saw hardly anybody, but somehow it felt less anonymous than when we were at the mall.

Hello! I'm Nealyboy (he/him). I'm a middle school history teacher, and advisor to my school's D&D club. I just submitted my zine, walkmage.  I was printing out a lot of great indie RPGs for my kids, trying to show them what's available outside of name brand role playing.  I had the idea that I wanted to give them something  super portable they could play at lunch or after school, while  waiting for a ride. I showed the kids some coin-flip based games, but it turns out most kids these days don't carry change. So that got me thinking about other mechanics to replace dice, and how a person would even run a portable game anyway. I ended up with something I liked.  I play tested it at the mall and around my neighborhood and had a blast. 

It was cool to see other folks in this game jam playing around with diceless games and walking around.