She's not mentioned anywhere else. Just meant as a teaser for the future.
Near N. Far
Creator of
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I'm by no means an expert on Twine or HTML, but, within Harlowe (the Twine coding language I'm using), the save options are limited to the browser cache. It's entirely possible that other games are able to do a hard save using Sugarcube or some other Twine language. I don't know enough about those languages to confirm or refute, though.
I'll need to add a restart feature, sorry. That slipped through the cracks.
In the meantime, you should be able to use the info button on the left to go back to where you last picked no and select the other option.
Alternatively, clearing your browser cache should also reset the game, but the undo button is way easier.
Currently, BEAI will get another scenario (and the ability to add a button to advance dialogue) on July 7.
Enter the Expansion Mansion will get an update tomorrow that is mainly just minor bug fixes. It will likely be the final update.
I'm currently working on a third game How the Breast Was Won, which is a return to the more text adventure style. BEAI is on hiatus while I work on that. It will get sporadic updates around my other projects.
Updates always release here six weeks after Subscribestar and Patreon. I make a point to try to post in devlogs when supporters get new content so you can have an idea of what's coming here when.
No worries. It's the most frequently requested feature. There's a hidden and a bit unstable option to hold the spacebar or mouse button to more rapidly switch screens, but it's finicky and can cause you to miss shorter screens.
The next update, though, adds the option to add a Next button to move on, as well as a second scenario.
It will get one more patch that fixes a bug or two that were preventing some content from being accessed (so kind of getting new content), but there will be no further content updates. Just occasional patches.
I'm currently finalizing the first Version Release of my next game for Patreon supporters, so that will show up here in around 6 weeks (it's less an adventure game and more a pseudo chat-bot style experience).
After a few updates to that game, I'll begin work on another text adventure like this one, with a future sequel to Enter the Expansion Mansion planned, as well.
All of them stem from the Devil in the Library. Many off the wishes will either have no immediate effect but will add an epilogue to the story as long as you don't get a "bad" ending. Others will send you directly into a new ending.
Some wishes are only available if you've explored enough or the wife is big enough, so do plenty of exploring before you make your wish.