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necrobear

19
Posts
1
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42
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A member registered Jun 20, 2020

Recent community posts

(1 edit)

In full version the 3500 point award states it needs 2000 points, activates with 3500 though

after merging nerdgirl to it's final stage game crashes with an error message.

[lime.utils.Assets] ERROR: There is no IMAGE asset with an ID of "assets/data/Nerd Girl 5/Nerd 5.png"

That was decades ago I fear, was on sites that did not care for authors permission, or the not-virus-infectedness of their users.

mistakes I associate with ai are solely in background, so I can live with that

gameplay loop does have my interest, reminds me of that girl stuck in window game, or the one were you play a lesbian sexpest who preys on sleeping girls? getting a few ways to cool their anger quicker would be nice, maybe also a mechanic were you get better at groping?

Oh wow an update... nevermind the new content is behind a paywall.

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no game here? sounds very fun, conceptwise

when i installed it on my phone the little window with the progress bar read "queens brothel" 

opened the correct game then tho

the juggling of clothes and work/fuck is fun

for next lvls I think more things to juggle would be nice, like she gets an arousal bar that affects her performance. or the company has a busy day and nobody comes to visit, which sucks for morale, so she has to send messages out to entice them to visit her

one of the messages she got wanted a foto of her and she declined, and i think stuff like that could make nice quick time events

the way you answear messages leads to different interactions, which is nice, more of that plz

the folks visiting seem all to be faceless/random people. giving them names and different preferences could add depth. if you know mike is coming over and he's a boob guy you can take of the shirt before he arrives, giving you a head start on him etc.

gameplay is alright, sometimes confusing when multiple combinations happen at once, you just see a bunch of numbers fly and have to reorient yourself.

the dialogoptions becomming gameplay modifiers is a nice touch, should be expanded on, perhaps beyond gameplay, different pics and such.

when loosing you still have to go through the after game dialog, before you get the game over screen. quitting to menu is usually faster than that. Going through the pre game dialog multiple times is also exhausting, a skip button perhaps? 

the 'skills' are under-utilized. you can't pick them, which is maybe alright, you start with 'bomb to heart', but for the later 4 fights you get only the heal skill. in the tutorial there are 3 or 4 different though? maybe a bug?

why you call the attacks they perform on your health 'questions' is beyond me, also no matter how much preperation you have, a question always reduces it to zero. also i only figured out how much damage a question does on the last few rounds, wasn't clear enough in the tutorial.

Oh I hated it, until I finally beat it. 

10/10 would recommend

(1 edit)

selecting all seems to work. gonna update it later and report back then

got home. 1.4 works fine


it does this

i also have the download 4 mbs thing everytime i open the app

running on a huawei smartphone

android version is

h3g at 10.0.0.4(ct)

10.0.0.532

damn, i forgot that was a thing, can't wait to give it a good try tomorrow

got it on my smartphone, and goddamn the buttons are small as all hell. an option to scale the playing field in some way would be greatly appreciated.