Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

necros90

9
Posts
1
Followers
A member registered Jul 13, 2020

Creator of

Recent community posts

It was cute and really fun, especially the news added to the atmosphere of the game. It was a well rounded experiencewith a fitting end.

At first I though the obstacles where some kind of repelling magnets, but after I destroyed them all I got pushed in a radom direction (which i found out was the intended way). While I think it would've been nicer to have magnets pushing you away, the conecpt was really nicely implement.

PS: I really like the chill music :D

Great Work! It reminded me a bit of those old timey arcade spaceship shooters. Really liked the twist that you're only in controll of the rockets.

Really like the Idea of mapping out your path back beforehand, but I am not sure how exactly it works. I tried waiting for a bit at the end of level 4 before picking up the artifact so that the character would wait for his way, but instead he ran immidiatly ( I guess he panicked ;P). But yeah I guess I didnt quite understand the mechanics, great Game.

I really like the art in the game, great work. But i think maybe an endless mode that gets harder the further you get would be more fitting to the concept? But maybe that's just me, overall though nice work!

Very good presentation of the game and it reminded me to maybe pick up ten finger typing ;)

Fun little game with very nice art, well done. I think some kind of a grab feature would have been nice, or maybe I'm just bad :) But Overall good job.

Very nice design, simple but it fits perfectly. Great job

While also one of my first ideas for this theme, to take away the ability to jump in a plattformer, I think your execution is solid, even though it's a bit on the easy site in my opinion. Mostly due to the execellent air control.

After my first successful run I noticed something, which I am sure is not intented, but which made the game quite a bit more fun, is that you can store your horizontal movement while jumping and running into obstacles. This allowed me to catapult my robot through half the level. My best try was to beat the level in only 4 jumps. (So even if not intented, i had a blast trying it :P)