There should be a hint for a button you can press to exit the Scene.
nekoboxgame
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Hi it's not abandoned, we stopped the patreon because due to family and financial circumstances, we had to take time off.
That and we are in the process of looking for a job. The patreon is closed because we cannot give anything back for the time being.
We are currently overseas but will return home next month. Hopefully the project can be resumed on Febuary.
Thank you for trying the game!
Hi there,
You are right with the optimisation part. The game was part of our learning process, there are a lot of things that we wish we know at the start of the development. The biggest issue right now is not having soft references. In summary loading the player loads the entire game and this drastically increase the Rig requirement.
If you can get past loading the main map and have decent FPS, you should still be able to play the game. Having a low ram unfortunately pose an issue with what I mention earlier.
A black screen is an indication that the system is running out of memory. With how our project is setup, it demands a lot of space in memory.
It will still take a long time before Project Ark can be marked as complete. We hope that you can play the game with System that meet the game requirement by then
The game is still in development, the latest version (Patreon) is only one version ahead of Public Version.
We still have a long way to go before the game can be tagged as ready and whole.
The Public Version is 10 version ahead of the Prologue,
Public version can be downloaded at https://nekoboxgame.itch.io/project-ark-public-version
We have plan for Custom maids in the future. Players may create them with options to adjust height, face, curve, thickness and so on. Players can also make their own dress by editing base mesh in photo editor program (See maple story 2 for example).
It is definitely possible, to drag and drop V-roid model at run time but we will have issues with animations. That said, we will do contest periodically and select a winner to have their Model integrated to the game =).
Hey Alex, thank you for trying the game. 25 to 30 minutes is just about the playtime for the prologue.
we released it as a prologue because it's a proof of concept on its alpha stage which still needed tons and tons of even basic functions and system to be enjoyable.
As for the harem, it is mentioned for the lore and gameplay. But as you can see the status state a work in development. We plan to unlock 1 girl a month but we are in the process of working with essential functions (equipment, customisation etc).
Our project is raw and only represent a few percent of the final product. We are currently at v0.5 (few months of development after prologue) and I must say the content are still lacking for a loop game.
If you find the first 30 minutes interesting please look forward to future free release. In the current release, save station were made to address the issue of running around from point A to B. You can teleport between save stations.
Also we strongly suggest to not give a penny if people are expecting a full experience game. Our development are still far beyond that point. The current stats of the game can be seen on discord so anyone looking to donate or contribute can see the latest progress before donating.
We open patreon because we are self funded and on top of using our own saving for the project we are still losing money monthly. I quit my job so I can work on this project fully , that's why patreon are made so I can buy the essential and perhaps speed the development if there are any extras.
This version is the prologue ( introduction ) please treat it as such =).
We removed the combat temporarily after feedback about the state of the combat.
Combat will be reinstated at the end of this month. We are showcasing the upcoming enemy tonight. Check out our discord/patreon for updates.
Also we understand that we cannot stop anyone from downloading from other sharing sites. However we kindly ask for all to support us on our Patreon to get the recent version so that we are able continue developing the game.
Hi Sunjohn117, are you playing the Patreon version or the prologue?
The game will eventually be a sandbox game, meaning the end goal should be set by the player them self (Eg. Minecraft, Rust, HaverstMoon)
We have a very limited quest at this point of time, if you are playing the Prologue version, the game essentially ends at the firework event.
You can still explore the map, but that will be about everything the Prologue offer.
You don't have to copy the save file, they are kept at User/APP Data/ Local/ TheArkGame/Saved/SaveGames
When you download a new version, simply just open the game and it will load your file. Please bare in mind that Prologue version are a different instance with Patreon release so your save file for Prologue won't be read in the Patreon version.
We will include updater for more convenience in the future.
Thanks
Thank you soo much for the information.
As for the bug on pleasure metre it was addressed and the inventory is now functional on the latest version (Patreon Version).
We are considering to update the itch.io version once we build the community and raised enough funding. Feel free to join discord to see latest development. Hair customisation for H-Roid will b announced tomorrow =).
Have a nice day
There's nothing wrong with asking anything, and I actually encourage people to do that so I can make a better game ( if we are capable ) for more people.
Please don't take it to heart, perhaps some people don't agree with skin customisation and find it easier to vote down rather than have an objective discussion.
We thank you for the feedback and suggestion.
Sorry to hear that but I don't think re-installing will fix the issue. It's possible to beat the mission without any consumable. The trick is to avoid all off the unnecessary confrontation. Other than the big Axe wielding robot and the stage boss, you are not required to kill other ones.
Let me know if that help you beating the first mission