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Nelde95

11
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A member registered Jan 03, 2024 · View creator page →

Creator of

Recent community posts

heh

That's a fun idea! I don't think we'll do it due to concerns such as privacy and plagiarism however. We could use an opt in system such as only including messages that start with "Add me to the credits!" or something, but that sounds like a bit more work than I'm willing to do. Thanks for pitching in though, we appreciate it!

Adding Cirno to the game started as an inside joke about how she'd have a friction stat of 0 cause she's an ice fairy. How much sense that actually makes wasn't really important, but that's why we decided to just make it end the game. Congrats on getting all the upgrades though! Our musician also had some trouble deleting .ogg files. We brushed it of as an issue with his computer since nobody else had that problem. Hope you were able to resolve it!

Thanks for sharing your score! 51 runs? That's some dedication! The dynamic music system had pretty high priority from the start, I'm glad you enjoyed it!

Thanks for the kind words! When you say your computer crashed, are we talking blue screen level crash? If so, that sounds odd. I honestly don't see how the game would cause that on its own. As of now we're not even aware of any bugs that should be causing crashes at all. We'll investigate shooting backwards a bit more, but any information that could help the investigation would be highly appreciated!

Thanks! I wanted the start to be slow so the difference after you get some upgrades would be more extreme. I might have overdone it a smidge. We had a lot of fun with the credits! It'll probably be low priority, but I'll put looking into the start of the game on my todo.

Thanks! Didn't know Katawa Crash was a thing before you mentioned it. I am familiar with the source material, so my reaction was quite something when I found out it was exactly what it sounded like. Might have to play it since you say there's similarities.

Thanks! I'll have to give your game a go then! It would be interesting to see your take this type of game as well. Even if you say it wasn't as good, I'm sure I could learn something from it. "Many upgrades" and "go very fast" were indeed two of my biggest priorities when writing the code for this ;)

Haha! We can probably add some comments to the start of the credits depending on how you did. I'll admit, it's been a while since I played a game of this type, so I didn't remember Learn to Fly doing that.

It really means a lot to hear that come from someone that clearly enjoyed the games that made this genre what it is! Thanks!

Thanks a lot for the kind words! What if I told you there's a reason the game is controlled entirely with left click?