Thank you! I'm always really glad to see someone like any of my characters!
I hope I can continue doing a good job with her.👍
NeoCoill
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What type are you referring to? There's "auto" mode a player can activate via the bottom control panel, but there are some parts of the script where I add hard skips (usually when a character's line is interrupted by something unexpected).
If it's the latter, send feedback via in-game option and I'll check if I should change something.
Hey there, don't worry it's a fair question!
Since the previous public version was with a different engine, you can't transfer those saves to this one.
From now on, your previous save files should appear on new versions when you download and install them, but there's a chance they will be incompatible with the newer updates and you may be locked in an unwinnable state since this is not a linear VN. You can still try, but keep in mind it will probably not work quite right.
If it's helpful, new Patreon Updates currently come with a cheat mode that starts you just with the right settings to see the new content, plus the ability to simply see all new scenes directly.
Not necessarily but probably, as I may have changed things in the gamethat may leave your file in an unwinnable situation.
I guess you can try reloading as your saves should still be there, but I can't guarantee there won't be issues since it's not a linear VN.
If it's helpful, new Patreon Updates currently come with a cheat mode that starts you just with the right settings to see the new content, plus the ability to simply see all new scenes directly.
Haven't had many problems so far. The Unity version seemed to have some memory leak issues that crashed the android app regularly and aparently Unity was unwilling to fix, so without some serious expertise it'd have been unusable.
This together with Unity's last year shenanigans pushed me towards switching engines. I hope I won't have any more serious issues.
Thank you for your interest.
Thanks to patron support on the game Patreon Coillworks, I've been able to spend some time every month on converting Coill City to Ren'py, this should resolve most issues players had. It should be ready in a month or two.
After that's ready, I'll look into making a new public version with a few more Scenes.
Either the download broke, or it didn't extract properly. First, I'd suggest simply redownloading the zip file, it's size should be 364 MB or 372.758 KB in file explorer.
If you have 7zip installed, you can extract all the contents like so:
Right click the zip file » 7zip » Extract to "CCity-0.1.011-Public(June_2023)-PC\"
Winrar would work similarly.
If you don't have either, the zip file may appear to open like any normal folder, but it's still compressed, you're just seeing the contents in file explorer.
Once you first open it and see a single game folder, there should be a button at the top of the file explorer that reads "Extract All"
Looks like this:
Following Windows' prompts from there should extract the whole game folder into the folder where the zip file was, probably your downloads folder.
I hope that helped you.
Sounds like you're having problems extracting all the contents of the zip file.
I'm unfamiliar with why this may happen, the only cause I can imagine is that either the file didn't download right or you may not have enough space available in the drive you're trying to install into, but that'd be rare nowadays.
First comfirm that the files in the zip file match these
You can check the fully extracted CCity folder by right clicking it » Properties. The final size should be 666MB (ominous, I know), 176 files and 17 folders. If that doesn't match, there was an issue during extraction or download.
I'd recommend deleting all CCity folders you've extracted, clearing up some space in your C drive (deleting downloaded files you don't need any more should help) or simply extracting the zip file into a drive with at least 2GB of space available.
Of course, make sure to let the file extract fully, but I imagine you already know that.
If somehow that doesn't work, delete the zip you downloaded and redownload fresh, maybe there was an issue with the download.
I don't think I could help much more than this, so I hope you're able to make it work in the end
It must be a false positive. The current public version is using Unity, which not long ago was planning on counting game installs for a fee to devs. This must mean Unity has something in all games to count these installs and notify Unity, which is probably why virustotal threw a falso positive.
Next build will be made in Ren'py, so that shouldn't be a problem any more.
Thank you for giving it a shot!
"Blank" screens on android have been an issue for a while, sometimes it's black, sometimes it's white, sometimes it's magenta! Building a VN in Unity wasn't as straightforward as I imagined...
I'm planning on rebuilding the game in Ren'py after October's build (the latest one on Patreon), so future versions should work well on Android 🤞.