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nerap

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A member registered Apr 19, 2024 · View creator page →

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Got it running. thx.

(1 edit)

I’ve downloaded the zip archive and added the luckylambda dist.

When loading the project, there the following Error is signalled during the load process of “ui.lisp”. (Using SBCL 2.4.9)

COMPILE-FILE-ERROR while
compiling #<CL-SOURCE-FILE "lispy-rogue" "src" "ui">
; 
; caught ERROR:
;   READ error during COMPILE-FILE:
;   
;     Symbol "EDIT" not found in the CL-LIBALLEGRO-NUKLEAR/DECLARATIVE package.
;   
;       Line: 17, Column: 24, File-Position: 614

Would be nice if you could help me troubleshoot the issue.

You talk like a therapist.

My emotions: A bit of sadness mixed with joy. The sadness obviously came from the story. And the joy from the fact that the ending was so sudden and out of character for a game, that it made me chuckle.

(1 edit)

?

That was my exact reaction to the end.

.

I've followed along using the raylib cookiecutter template.

In raylib I had to `texture-id` inside the `image` component, because `raylib::texture` would otherwise be wrapped.

Super Great guide and tools. Thanks for providing such quality resources to the Lisp community.