thank you, means alot :)
made me consider comming back to it for a bit, as I have been working on another project for three years already so...
Nerbons
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For legal reasons, I don't think I can give you details. You could learn how a project works doing reverse engineering. For unity games that's quite easy, with dotPeek you can decompile the assemblies and if you dig a little bit you will find some tools to extract and get a recreation of the unity project.
I think that this skill is one of the most important ones for learning about development, I learned a ton thanks to it, good luck.
So happy to get to know more people who fuck with my vision. I was not thinking about continuing with this game due to the hardness of its design requirements. I don't think I am smart enough to achieve my vision. I should have to dedicate all my time, mental resources, energy and focus on this project (as I did to make this one) in order to stand a chance to successfully end the design of the gameplay (and everything related). And currently I can't afford to do that (I am working on another game meanwhile and in university so...). I abandoned this project like two years ago and never thought about finishing it (even though it's my dream :/ ) because of burnout. But this comment hit me so hard that I am considering again to go back to this project and keep updating it, this summer I will put my mind into it and check if it's a viable option. I would have to resolve some design problems where I was stuck. But man, thanks for appreciating my work, it means a world to me. You will be in the credits if I publish it some day. Thanks <3
You just told me exactly what I was thinking about, I am only one dev with little to no time nowadays but indeed, this is the plan I had for the game. I wanted to make a open world that let you do all of that and live there. I am thinking about it, I am happy to see another person seeing the same vision for the game as I do :D