Yeah, I'd like to flesh it out a bit more in the future. And maybe switch it around to more of a stealth platformer than a straight puzzle game. Since the end of the jam I've actually been using the character for a 3D Giftpia/Chulip-esque game, so we'll see where she ends up. Thanks for commenting!
nerdtaxi
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Thanks for commenting! That's strange about the interaction/crashing problem. I played it through repeatedly and didn't have an issue, but that's what playtesters are for.
As for scope, a foundation was mostly what I was going for. I've never done a game jam before and haven't seriously touched programming in any meaningful way for nearly a decade. I also used it as an opportunity to learn a little GB Studio (although moved it over to gamemaker halfway through). It was also my first time using a music tracker instead of cowering. So I was primarily just using it as an opportunity to educate myself and get back into the groove. It was fun!
Thanks again for the feedback!