I'm not gonna use this personally because I have my own artstyles, but I needed something quickly for a test on tilesets, and this worked perfectly! Well crafted, well made, looks great. Good job! Donated some dollars your way for it. :)
SeventyFour Productions
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Maybe I should start writing the changes on the devlogs haha, I mainly use Gamejolt you see.
But yes, the changes in 1.0.2 is that I fixed a major exploit with the pause menu that I didn't seem to see when the game was being bug tested, allowing for more glitches and bugs to happen. I also made ending 4 more easily accessible. :)
The entire game is littered with hints actually, if you just look carefully you'll see many hints that kind of point towards an ending/what to do.
If you really want help, try looking at the map. the map says something about "music?" with an arrow pointing towards an area and the music box says something about "all six fates". Now what could that possibly mean? The map also has some colours that point to where an important object might be.
Also try calling the communication center at different times, the floor of the com-center seems a bit...dirty, doesn't it?
That's all the hints I'm gonna give, remember to try out everything you can, it's more straight-forward than you think! Thanks for playing the game. :)