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nickmuse

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A member registered Oct 06, 2016 · View creator page →

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yes!

You can stick an "if" statement inside the for-loop code in Step. Make it only update the layer position when i != x (x being the static layer id you are describing). Feel free to msg me on Discord if you get stuck: nickmuse#4362

(2 edits)

I wouldn't recommend using sprite_create_from_surface in this way, as I *think* it will infinitely create sprites and fill up memory.

this is what I did...

instead of:

var texture = sprite_get_texture(sprite, subimg)
var uvs = sprite_get_uvs(sprite, subimg)

just do:

var texture = surface_get_texture(surface)
var uvs = texture_get_uvs(texture)

This works perfectly and saved me a ton of time. It was easy to modify it to work with surfaces as well. Thanks so much.

Very well done.

(1 edit)

Awesome game. However, it's quite easy to fall through the floor of the map when hiding under low hanging ceilings. It ended one of my runs :/

Thanks for taking the time to compliment our entry! We admittedly wanted it to feel delicately cryptic at first. I'm glad you enjoyed it and stuck with it long enough to figure the system out.

NM

This entry captured the middle-of-nowhere atmosphere really well. It made me feel unsafe and far from home. I think that speaks a lot to the music and visuals. The town felt alive and populated with some well-done characters.

Thanks so much for the kind words, and for taking the time to find the charm that we hoped people would see in this game. We hope to expand on its strong points and balance some things out in the coming weeks. Please follow up if you'd like to watch us flesh this out with a little more room to run.

Best,
NM

Thank you so much for taking the time to write us. "Interesting concept" is by far one of the coolest reactions we could have hoped to receive. We plan to expand on this a bit and balance out some of the pitfalls. Please follow if you'd be interested in checking that out.

(3 edits)

Windows

Loading any Pixel FX Designer file (.ppd) using the "Load" button

############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object uiButton:

path_set_closed argument 2 incorrect type (undefined) expecting a Number (YYGB)
at gml_Script_path_load_properties
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_path_load_properties (line -1)
gml_Script_system_load_project
gml_Object_uiButton_Draw_0

Hi. Can you allow the Enter Key to confirm the popup text boxes? (the ones that take number values) I've cleanly reinstalled a few times to try to make sure it wasn't just me, but all I get is Windows chimes when I try it. P.s. Love the software, it's really useful. Thank you.

Hey great coverage! Thanks for taking the time. I've subscribed

This is incredible and hilarious