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Nicreven

9
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A member registered Jun 03, 2019 · View creator page →

Creator of

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I'm genuinely surprised I stuck it out and beat everything!
Pretty proud of myself all things considered
This is a real treat. The mechanics are introduced organically and there are a few fun little tricks you pull
It took me about half an hour to complete (Which I am VERY surprised at. I thought about 5 minutes had gone by, so obviously your game is engaging xD)

I logged into itch just to leave a comment about how awesome this was
It wasn't difficult, but it was still super enjoyable
that last level was so neat as well; and I have to ask
Was the intended solution (rot13 to not spoil it): znxvat gur enoovg tb ebhaq a ebhaq va n ybbc n srj gvzrf?

The magnets are very cute looking, I adore that. The song is killer, too!! I do love this game, it's got a lot of charm to it, but it's just a bit unforgiving. <:) [Also I think I found a bug where, if you die and don't immediately go to the menu, the level still goes on and finishes after all of the magnets go off screen]

oohh wait really?? thank you so much

Interesting concept!! It's just a little unforgiving :)

I really love this concept! It's just a little bit too hard and unpredictable though. You did very well!!
bonus points for how cute Htreom is.

THE BUTTONS ARE VERY BIG, I'M SORRY. I DIDN'T THINK THE TEXT WOULD BE THIS BIG IN THE WEBGL BUILD.

Well, I've got at least a few things to say about this game.
First of all, I had encountered 2 major bugs in the game, 

1) If you stay next to a ledge, the camera will keep moving without killing you. Allowing you to scout out the rest of the map. 

2)If you hold right whilst on the right edge of the screen, you can hang onto it and kind of slow fall because of clipping issues.

Onto the actual game itself.  I'm gonna be going into each of the bits of the voting, give a rating, and then explain it.

Overall : 6/10. The game plays well, it's not buggy. However, the other parts stop it from getting anything higher.

Fun : 3/10. This one might be a bit harsh, but, there are multiple issues I found with it. First off, it's less so fun than it is just extremely frustrating, the camera pan is really sluggish in the beginning, the obstacles are huge and your jump is too high to feel safe when jumping to avoid them. When you die, you linger for about 2 seconds before actually respawning, this just makes the game so much longer and more annoying.  I don't really find this enjoyable, and the fun of the game is largely impacted by the sound.

Graphics : 9/10. The graphics are very well made, but it honestly seems like 60% of the time spent on the game was this. They're really nice looking, props to you for that.

Sound : 4/10. The music is good, but there aren't any other sounds, which makes the whole game feel really strange and awkward. Adding sounds is really important.

Innovation : Not sure what I could give you here, but since there aren't really any niche mechanics I won't say anything about it.

The game could have been much better if you had tuned the player controller a bit more, I.E lowering the jump force, added sounds (maybe like Jumps, the arrows being shot, ETC.), fixed the 2 bugs I had mentioned before. I also wanted to state that, without any graphics, (say, everything is just a cube) it wouldn't fit the theme at all.

This might seem REALLY negative, and it kind of is, sorry about that. But I feel like you could've done so much more with it within the time period.

Awesome, only faults are the boat speed and the fact that there isn't much to the game.

I agree with other commenters that the game should include some sort of upgrade ladder/staircase.

A possibly upgrade would be a tool to tell you where the fish may be.

This has some potential and it's a really chill game, 7/10