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nictron90

4
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A member registered Jun 15, 2020

Recent community posts

(1 edit)

Enjoying this a lot so far! Found a bug that breaks a cycle though. When fighting a goblin horde, I misclicked and queued up a goblin fight and a random rat fight at around the same time.

When the fight with the rat ended, I was back on the menu with no option to fight goblins, and no way to advance. Thankfully with that reset cycle button I can still start over, but just figured I'd make sure you were aware!

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Makes sense! I definitely see what you mean about the unfolding feeling of something like the Candy Box games, and the prestiging. The distinction can be pretty arbitrary and vibes based, so it's tough to say what does and doesn't make an incremental. Still, it's rad, regardless of what subgenre it falls into!

I found this while browsing things tagged as incremental games, and wound up liking it a great deal. I'd say its progression is a little more like an RPG than what I'd think of as an incremental game, but I wound up pretty hooked despite it scratching a very different niche.

Definitely looking forwards to seeing where you go with this :)

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Really enjoyed this, though there were a few points that got a bit wait-y. It was a unique take on incrementals, and liked that it actively limited your clicks.


Wasn't a huge fan of the fact that  that also included clicks that didn't actually *do* anything, such as misclicking, though it did become something of a moot point after a bit regardless.


Edit to add: I enjoyed the variety of puzzles and minigames, the fact that they're somewhat randomized to help keep new playthroughs fresh was a surprisingly cool touch, too.


Overall, really clever and I enjoyed it a lot.