Thank you! And yeah, those darn monks/npc models gave me trouble the entire time. I wish I'd have left them out in lieu for developing more storylines and features.
NightByte
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A member registered Feb 15, 2020 · View creator page →
Creator of
Procedurally Generated Starship Exploration & Recovery
Survival
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Over 1400 Icons & Element Variations In 4-Shade Gameboy Green Palette
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Why thank you! I admit I had a kind of a head start as I'm developing a procedurally generated liminal mall game and had the methods for proc-gen fresh in my head. No scirpts were reused however, everything was made just for this game.
Many thanks to Synty Studios who the prefabs/assets are from, they are a wonderful team to get some really good quality assets from.