hi, sorry for the inconvenience! it appeared fine on my end when i attempted to test, but i've reviewed code, and it should be working now! thanks for the catch!
nightingale-writes
Creator of
Recent community posts
Delightful doesn't start to cut it. I can't put a finger on how much it made me feel, but it sure did. There's something about losing humanity and gaining it anyway (or maybe never losing it in the first), there's something about hope ebbing away and back, there's something about fighting on. It's a beautiful game, and I just know I won't be able to stop thinking about it for a long, long while. Superb work.
Hello, the game is absolutely wonderful! The art has this unique, dreamy quality, and the writing absolutely tugs at your heartstrings. Both released thus far are incredible.
However, I would like to report a bug in Keska's route. In the thid time you visit her room, when she offers you a massage, clicking in the option "In that case, I'm looking forward to it" shows a Mikail scene.
Anyway, this has been an amazing read!
SUMMARY
Thieves of Divinity is an in-development, high fantasy IF game coded on Twine in which you control the Senseless, a person out of luck and options after an accident gave them a piece of the Faceless One’s power. Considered a danger to the very Gods and with Staseele’s iron fist tightening around those deemed troublesome, their survival chances are dismal until the Thieves of Divinity offer protection as payment for one small service: killing the Gods.
This is a 16+ game, written in English and played in browser, and the rating may be updated in the future. It contains of graphic violence, graphic body horror, State violence, religion and hallucinations through the entire game as well as other warnings stated explicitly in each chapter.
LINKS