Alright! I have many comments about this game but they are mishmashed in my head right now so I'll try and talk about them as well as I can but hopefully they are at least somewhat comprehensible!
There's just so much going on in this game... At first, I thought it was simply a sexbaiting game with silly story (and look where that got me huh) but the conversations really drew me in. They felt so natural. Talking to Jojo was like talking to one of my friends, one completely deranged character whose only driving force in the conversation is the gravity (or rather the "flow") of consciousness, one thought evoking another with no straightforward connection in-between them, basically schizo-talk even though I hate that term haha; and another character who's as far as I can tell can just be as deranged as the other depending on the topic. But obviously Sven isn't so far in as Jojo, allowing the player to relate themselves with him as a protag. Especially the part where Sven mentioned "struggling over a word or a sentence and getting distracted" felt really relatable for me and it also kind of supported the concept of stream of consciousness. Sven in that sense was the perfect protag for the game. Even the random subject switches was relatable. I was like "Damn, did the developer really discard any narrative continuity in the story and simply poured in a convo they had in their head?" Because it really felt like so. I was unsure where this kind of "story"telling would pull me, but it was curious, so I continued playing... And then the game hit me with this SUDDEN increase in quality. Smooth animations, 3D environment (which I'm not sure how you even made those. Or what brought you to suddenly include those sections etc? Not complaining at all because they were very well done and only increased my curiosity lol). The choice of music was really nice as well, each of the segments felt very close with the environment they were related with. Bonus points for that! (for the sound fx too)
Now comes the topic of meta-content. The scary stuff. Tbh there's just too much that I haven't discovered yet. I'd played the game before the newest update and I'd gone through the files script etc to see many cool stuff but I suppose new stuff appeared with the new update. So I'll check it through and through!
Is it reasonable to call this game an arg? I don't really like classifications like those personally! But it's just that there's so much content. So many rare secrets. Easter eggs. Even reading through the code I chuckled here and there seeing the meta commentary. Jojo brainwaves seeping in to the very fabric of reality. I love it.
The puzzle stuff was confusing, in a good way. Sven's completely unhinged thought process was so fun to read, how he read too deep into the oddities around. Although yes, I suppose he was right that things were quite odd with that weird entity (was it called Synx or something? I wonder what it means) and the looping hallways. I kinda want to see more of it tbh, the exploration/puzzle stuff, but that's neither mine or anyone else's to say lol
Anyway I'll probably go secret hunting again soon, I just wanted to drop this stupid appreciation post! I'm also waiting patiently for more more more updates, so please keep it going :) I was also curious whether the game has some sort of platform to talk about it, like a discord server?
As a final note I apologise for this random blabbery and sorry if it was difficult to read lmao, just wanted to say I enjoyed the game quite a lot!
Nihil_303
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There are a few secrets that I was able to discover here, nothing spoiler wise, feel free to read :]
1) If you know on the window a few times at the beginning of the game, a cat meowing can be heard.
2) If you check the non-door doors a few times at the end of the game, Camiel has additional dialogue.
3) The ghost's age is 45, when you answer that you get the "Existential Crisis" item.