it doesn’t work like that
nikfreek
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Regarding your first statement - that’s why I suggested simplistic pixel art! You can just make b/w images with resolution close to 16*16 and they would fit nicely in twine. (Maybe just as progress bar on top)
Regarding multi - yeah it’s not for everyone, but it was worth to try)
Little side note, we are working on twine game Hyper Farm atm (you can guess the premise), and I would really like to know you opinion about it! You can find me on our discord server, linked in Titanum game page (cheeky self promotion, hue hue hue) https://durak1251.itch.io/titanum
Yet another masterpiece! I wish I could write as much and as fast as you)
I have a weird suggestion, but hear me out: a “snake” style game, where you play as a taur, but each dot increases the number of boobs you have, making you longer) I know, it’s probably can’t be achieved in twine, but looking at your previous game, I was really surprised what you managed to cram in simple text engine
Love the game! Good adventures of a “Growy” kind are hard to come by. I know this game is mostly for bara enjoyers, but, as a straight guy, I’ll be first to admit - I had a lot of fun! I can’t thank you enough for making all of the “encounters” optional.
But I have one big suggestion: add girls as playable characters. Instead of your junk growing, your breasts/ass/hips would. And “milking” would do just that, without quotation marks. I know I’m asking for a lot of here, but it will really broaden the audience! I don’t think, that a lot of sex scenes will need to be rewritten for it (I didn’t really read into them, sorry T_T)
Or, at the very least, you can add a futa/herm option, add descriptions of breasts in mirror and call it a day.
Anyway, I’m looking forward to see this game expand, and wish you good luck!
About metric system - fair point, it does loose meaning after a while.
But(t)! I must suggest an alternative name - Yulia Belyaeva. It's just more appropriate for this kind of last name.
As for russian language - we have 6 cases for nouns and adjectives, it gets complicated very quickly. Third most difficult language after all! (for better and worse)
(BTW forgot to mention - LOVE the text art! It was really unexpected and greatly implemented. I'm afraid to imagine how long did you spent to line it up)
First of all, absolutely love the game! Writing - hilarious, minigames - really well implemented and fun.
Though I have a few complaints: 1) "Americans will use anything except metric system". I mean, chinook helicopter? The city of London? MY MOM?! (Christ that’s heavy...) But yeah, adding meters and liters in setting would be great. 2) Why the girls name is Yuri Belyaev? That’s a dude’s name in Slavic regions, especially "BelyaeV". The correct version would be BelyaevA (at least in russian)
1) you can relocate your points by talking to plush (mini renamon) at the tunnel at the beach. To get to her you'll have to fight Bushido, and she's pretty tough
2) You're sure you aren't selecting Lvl in sewer dungeon? If you select "Enter dungeon" it should start you at first lvl. Otherwise it a bug
3) Check what stats your weapon relies on. Milk tank relies on bust and fat (if I’m not wrong), and blesser on muscle
4) You could unsheathe in only in battle, i believe, by just attacking with it
5) Lewd in options should hide NSFW stuff (nipples. cocks...). Character makes moaning sounds during ego growth (a.i. dick). Right now, it grows way too fast, and if you want to decrease its size go to character customization menu, find "scaling" at the top, and select your size with a slider. I recommend locking it by hitting the checkbox.
To be honest - i dont know. I was going for nail quest and was defeated at lvl 25-27 in that cave, and when I was kicked outside they were there.
I guess they appear after reaching some level in crystal dungeon? i dont remember talking to any gators, like whithlime slime in Lych cave
P.S. At least my save sharing works, good to know)
Hi everyone! If you're lazy or just want to use this great game as character creator, I’ve made a save file with all attributes maxed and big character to boot (for 0.5.1 version). She is huge, most of her size comes from essences. Most of NPCs unaffected, except Solon (purple lizard for hire).
If you want to reset my character talk to Lulu near sewer to get rid of all essences, and to plush in the tunnel at the beach to reset level points
Save comes with truck load of money and unused Essenes. You can "transmute" that in alchemist shop (enchant them to increase certain attribute).
I recommend creating new game in separate folder so this file wont erase your current progression. File goes in GrowthRPG\Saved\SaveGames
Link: https://www.dropbox.com/sh/amdp7inbzs4orle/AADdJjeww3s2abama7nAGo0Ma?dl=0
One thing of note: weight doesn’t scale properly (it’s always way too low). It would be really nice to see weight be affected by muscle and fat and see them affect your shape in “mirror”
Suggestions:
1) body parts size turned into meters after some growth. It just nicer to see 2 meters instead of 200 centimeters
2) item and events that makes just your ball grow (similar to ant kingdom)
3) being able to play as female/herm in the future
P.S. Love the game, really want to see how it evolves) and one month is not that long to wait to see such huge updates. A lot of people keep monthly schedule of releases
For some reason I thought that game dev in Renpy and Twine was as easy as “drop some pictures and text for dialogues and you ready to go”)) I’m pretty sure you can easily find help in programming within the community, since as someone previously mentioned - there are not that many games that allows you go hyper, and python is very popular language.
For example Growth RPG by DigitalFurBelow. They work in unreal and responsible for the code of the game, while some assets and animations were created by other people. (The game is great, btw!)
Sadly, the only help I can offer is in creating story and/or characters, but I’m sure you can easily find people that willing to help with programming and other stuff
Absolutely lovely game! One more way to look at your great art!
Though, found some weirdness: before going to encounter numbers appear after text. I guess it’s yours marks before different enemies.
Really wished you could apply soul stones already )
But I’m curious why you chose renpy instead of twine?