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NinjaChompek
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Hey Toby, thanks, that sounds great! To be honest, we don't really have a portfolio. This is our first jam and we never worked together before, although we know each other from quite some time.
Two people from the team work for Black Sea Games and the others are coming from other industries (one full-stack web developer, one AI/robotics engineer and one UX/UI designer). I personally have been working on Unity as a hobby for a few years now.
Most of us are located in Eastern Europe (EET) and two of us are living in Canada (EST).
I can't speak from experience, since this is my first jam. However, I think same rules apply like with any project that is of a similar kind.
Get enough sleep and do some good planning from the moment you have your final idea written down. Make sure you break it into milestones and make sure to have playable core on Saturday. Then polish and add on top of it.
Hi there!
This is our first Jam and we are looking for a partner in crime.
We are a team of 2 programmers, game designer, sound designer and a UX/UI designer.
We are looking for a 2D artist of any level (experience). We are happy to work with anyone, as long as they will be exited and invested in this as we are :)
Ideally we will do 3-4 hangout/skype/discord sessions each day on Saturday and Sunday and one on Friday, right after the theme is revealed.
We plan to work a few hours on Friday evening and during the whole day on Saturday and Sunday (except for a few breaks of 30-60 mins for food and exercise/walk out).
Our timezones are EET (most of us) and EST.