Thank you!
noahcwoods
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A member registered Jan 15, 2024
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Recent community posts
"It's not THE END OF THE WORLD" jam comments · Posted in "It's not THE END OF THE WORLD" jam comments
https://noahcwoods.itch.io/need-more-ammo
If you get a chance to try this out. It's not great but it's mine :)
Brackeys Game Jam 2025.1 community · Created a new topic Day 2 Progress - First Game Jam & First Game
I think it's coming along pretty nicely. Tomorrow I want to focus on cleaning up the code and Friday I will build 5 complete levels with harder enemies as you progress.
Need to implement some kind of progress tracker on the main menu + level selection.
Win/Loss message before returning to main menu.
This is probably as far as I will be able to take the game in the short time I have left, especially since I started late into this and I can't work on it all day, only have limited amount of time each day that I can dedicate.
Need to implement some kind of progress tracker on the main menu + level selection.
Win/Loss message before returning to main menu.
This is probably as far as I will be able to take the game in the short time I have left, especially since I started late into this and I can't work on it all day, only have limited amount of time each day that I can dedicate.
Brackeys Game Jam 2025.1 community · Replied to Nouhou Issoufou in Day 1 Progress - First Game & First Game Jam
Brackeys Game Jam 2025.1 community · Replied to blackmoodgames in Day 1 Progress - First Game & First Game Jam
Brackeys Game Jam 2025.1 community · Created a new topic Day 1 Progress - First Game & First Game Jam
The basic idea is that you have a limited number of ammunition and you must pick them back up. In addition to that the weapon will jam occasionally and requires un-jamming to continue firing. While the player needs to navigate around on the map to pickup their ammo, the enemies phase through walls and move directly towards the player.
The enemies will be upgraded as time goes on, eventually shooting their own projectiles back at you and at the hardest level they will shoot bouncy projectiles that will linger for 5 seconds or so. This is a basic "who can survive the longest".