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NoahGWood

10
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A member registered Oct 22, 2020 · View creator page →

Creator of

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It was a fun game, but I felt like there should have been more trash to clean up. The only thing I didn't like was the character transitions, the left/right animations are off-center so it seems a little wonky when you  go from up->right, etc. I think you can adjust that in the Animator? Might be worth looking into

Solo jammer here too! I'll give y'all some ratings, I can only do Linux or WebGL tho

https://itch.io/jam/brackeys-10/rate/2236681

The Linux build works!

The game's pretty fun! I really think this game would be better with a maze system of some kind, it's got that kinda feel to it when you're being chased by the monsters, but that might not mesh well with the ship damage components. Either way, I enjoyed it, keep it up!

It's a fun game! I would reduce the cost of oxygen a bit (or maybe have some fish give more meat points), also wouldn't be a bad idea to add some sound fx 

Yeah, I've had a few comments about that. The ship should right itself fairly quickly if you try turning with the spin, I need to figure out how to clamp the acceleration since everything in the universe is collideable.

Appreciate the review!

I guess it's not showing that info on the page, I added a comment with all the controls if you want to try again. Distant (big) objects clip out, and I haven't figure out a good way to deal with that yet. 

I went with more classic aircraft controls (e.g. you go where you're pointing), so you kinda move where you're pointing and where momentum is taking you. I think the sensitivity might be higher on the WebGL build because on the desktop it's not really not bad (IMO)

Once you shoot a ship enough it should be disabled and you can approach it, wipe out any turrets, and then press E while facing it to board the ship.

Thanks for the review!

For some reason it isn't showing on the page, but here are the game controls:

Space Flight:

  • W/S - Thrust (Forward/Backward)
  • A/D - Rotate ship
  • Mouse Position - Yaw/Pitch
  • Left Mouse - Ship cannon 1
  • Right Mouse - Ship cannon2
  • E - Interact with objects

Space-to-Ship Boarding:

  • Approach large enemy ships
  • Blast away any turrets that get in your way (left/right mouse)
  • Press E when nearby and aiming at ship to board the ship

Ship Play:

  • WASD - Movement
  • Spacebar - Jump
  • Left Mouse - Shoot
  • Right Mouse - Aim down sights
  • R - Reload
  • E - Interact

To leave the ship, return to the airlock you entered and press "E". This will take you back to your ship

It's not the type of game I enjoy, but it's well-made. I'm not sure why there's a robot for the tutorial, it's also very difficult to time everything just right. I feel like with a bit more forgiving level design this would be a hit

The game was fun! I had some problems with the mouse though, it was clicking all over the place. I would also recommend lowering the music a little bit. I also noticed some cards went black at times? I'm not sure if that was supposed to be part of the game or not, but it was a neat feature, wild card sort of thing.

The only thing I didn't like was the "finisher" card couldn't be played for some reason