No, not yet. I planned on it, but it should't be available everywhere. Unfortunately I didn't have enough time to do a second tree-design that doesn't look as.. jumpable xD So I had to use the platform trees even for non-jump-through-trees.
The prototype is far from perfect - or even really finished, but I'm glad it works for you now~
Thank you for playing!
Kyo
Creator of
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Thank you very much for your comment and your feedback!
you're right, the design of the trees suggests that you can jump on top of all the flat surfaces on it. I designed them with that intention, but being able to land on every treetop was kind of hindering in some narrow spaces of the map or it became too easy to get through the level. Since I didn't have enough time to redesign/change them before the deadline, it had to stay like that.
I'll definitely design more trees and more variations in the future and pay more attention on the placing.
The non-solid bridges were probably those on the left side above the buildings on the first map?
Everything above the spawn area and the path to the forest map doesn't really have a purpose yet and is only accessible for testing (and seeing how curious the players are~).
It's part of the village that I wasn't able to finish in time.
Nice to know that you've been up there~
But yeah, the logs on the chain would've been the way up to the top area :)
Ah and yes, the drain of the dash-bar is disabled in the first map to show the movement and let players test it out without having to collect the orbs first (this prototype was a version for presentation).
It should be working on the second map though!
Again, thank you very much for you feedback and for playing my little prototype! ❤