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nocturnalillusions

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A member registered Jan 06, 2024 · View creator page →

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It boosts his damage at the cost of his life. I've changed it for 0.1.6 and now you will have tooltips for every skill. All characters also now all have 3 skills

Yes! There will be more videos on the newly introduced missions for the next release

I'm working on fixes for all this issues for the next release that should come out on the end of this month

Thanks! The combat/recruit system is being changed right now. You can already have a glimpse of it on the devlog. In the next version things will be more smooth and less punishing

Thanks! Next version will be even better and way more polished

Currently fixing all this issues. Should all be solved on the next version

Thanks

Thanks for the feedback!

Hi! Thanks! But I'm not sure I've understand your question

Not yet, maybe in a couple of releases

Thanks!!

For the future I'm planning on expanding on the lore and core mechanic, for example just to name a few ideas:

-Levels of difficulty for the missions

-New alien species

-More characters for each class

-New recruitable units for missions

-Introduction of hero cards (limit 1 copy each mission)

-Expand on the functionality of the rooms and what you can do/produce there

-Random events, from base attacks to new characters, adversal weather conditions

-Ability to mount sentry towers and other defenses on the HQ

This are just some ideas for the next patches, as the game grows I plan on thinking and adding more content.

As for the software I'm using it's Stable Diffusion 1.5

wow! if you don't mind me asking what model are you using for Stable Diffusion?

What are the advantages of paying patreon for this title?