I use lines a bunch for mapping out areas and how story beats interact with characters in my game. I used v0.6.1-1 for a long time and had no performance issues with the old bezier curve lines, but after upgrading to v0.8.0-alpha-8.1 I consistently get <20 fps on anything over 15 lines or so.
Here's an example: This map has 41 lines. I gradually removed the lines and found it performs fine until around 25 lines have been added, after which it seems to get exponentially slower.
I have the same issue on both my laptop and my much beefier desktop. Here are my specs:
Laptop:
- CPU: Intel Core i7-770HQ CPU @ 2.80GHz
- GPU: NVIDIA GeForce GTX 1060
- RAM: 16 GB
Desktop:
- CPU: AMD Ryzen 9 5950X 16-core
- GPU: NVIDIA GeForce RTX 3070 Ti
- RAM: 64 GB
(Sorry if this has been asked before / is known about! I didn't see any similar threads.)