Thank you for playing 🐭! By any chance, did this softlock occur after the coins and tin can appeared? If yes, the solution lies in clicking those objects and looking for a third one in a less obvious place...
Noli
Creator of
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Fantastic art direction! The style, colors, music, cute animals, etc. all work well together. I really like how you chose to interpret the theme. The screen seemed too zoomed in on the characters and made it a bit hard to see where the cheese and obstacles were, and some reaction times were a little too short for my tastes between having to switch characters and the floaty cat jump. This is definitely the kind of running game I'd play to pass the time on my phone, I like it a lo. Congratulations on making it! :D
The art style is adorable and the little clues as to what your worm girlfriend would like turned it into a little detective game. However, the crafting mechanic is perplexing and I ended up stacking everything onto the crafting table and hitting "craft" a bunch of times because I couldn't figure out which could combine. Maybe a crafting book with ideas you unlock as you investigate could help? I'd also love subtitles on those audio tracks. I think a puzzle game combined with a decorating game is a fun idea (two of my favourite things!) and I hope to see this develop! :D
I like the idea behind this! However, the keybindings aren't really intuitive for the most part and I kept having to go into the menu to look them up. Since you plan on working this further, I would recommend at least an option to display the shortcuts on screen and moving the shortcuts closer together, or even better, use a mouse button for like placing/picking up. That would make the overall experience smoother and more enjoyable, which I really want it to be because decorating and tiny things are two of my favourite things.
I really liked the concept of having two capable people put in their opposite roles and struggling to work as a team that way! Also forced me to learn how to use a rotary phone, which was an adventure, and did (ironically) make me feel like the incompetent chair guy I was. Some unfortunate bugs here and there (audio and animation), I wish the animations I can see in the preview pictures worked, but the concept I did enjoy a lot!