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nolla

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A member registered Nov 08, 2019

Recent community posts

I'm definitely feeling this, and it goes for the boar guard leading to the boss too. I saw that there were some balance tweaks done to make the normal playthrough mode more challenging, but as it stands this feels like too far in the other direction. It feels impossible to deal with the sheer number of enemies, especially when they soak damage and keep pace with healing items, and ESPECIALLY when the special attack misses. Likewise for breaking out of the mind control being able to whiff.

Maybe lower the requirement from a perfect minigame run to one that allows 1 hit? I can NOT get the timing of the first half-court strike down and I get the feeling the mini game is only going to get harder. Especially since I can't quickly reload my attempt to try again.