The movement and feel of this game ARE AMAZING!!! really made me want to play more and more until the finish.
The potion throwing felt a bit off sometimes and caused me to throw it the wrong direction multiple times, but that did not make the game unplayable.
This game peaks with it's quick movement and the entire game revolves around quick thinking with tight movement, my only wish was that the boss fight also incorporated that same quick movement in some way rather than spamming potions to defeat the big bad. Maybe you'd have little combat segments and running segments where the boss is untargetable and throws a flurry of swords at you as you need to platform to dodge them all?
Still really liked this game and hope to see more of it!