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NoOneCRS

8
Posts
9
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1
Following
A member registered Dec 18, 2017 · View creator page →

Creator of

Recent community posts

The movement and feel of this game ARE AMAZING!!! really made me want to play more and more until the finish.

The potion throwing felt a bit off sometimes and caused me to throw it the wrong direction multiple times, but that did not make the game unplayable.

This game peaks with it's quick movement and the entire game revolves around quick thinking with tight movement, my only wish was that the boss fight also incorporated that same quick movement in some way rather than spamming potions to defeat the big bad. Maybe you'd have little combat segments and running segments where the boss is untargetable and throws a flurry of swords at you as you need to platform to dodge them all?

Still really liked this game and hope to see more of it!

hey thank you for trying our game! And yes! That is indeed the idea going forwards, kind of trying to make use of the cards at your disposal and thinking about the different personalities each date would have :)

Odd... I knew of an animation bug we had that also caused a crash, but for the build i disabled the animations for that reason... Might be an issue with how the cards communicate with the game. Thank you for the feedback!

(1 edit)

Thank you for playing and showing interest in our little game!

Could you share at what moments you experienced these crashes?

Thank you! We tried to tie the theme with the idea of "stealing hearts" being the legal crime in this case. We wanted to export to WEB, but unfortunately Godot 4.0 seems to have issues regarding those types of exports... Thank you for your feedback!

Good game! management of space and resource was well implemented and it really felt like I was playing on a gameboy!

The style of this game is so nice and neat, perfect use of the requirements!

Thank you very much! and good job on achieving the bugged ending!