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NotnotAiden

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A member registered Mar 30, 2023 · View creator page →

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(1 edit)

Thanks for the feedback). Yeah the game isn't really what it was supposed to be(not as polished as could be, nor is the main mechanic we planned implemented :[ ), didn't have enough time to implement the main mechanic due to the time constraints. About the ability, you have to be near the max velocity for the ability to activate. Thanks for giving it a try).

Thank so much)

Me and and my friend are teaming up for this jam and we were wondering. Does making general use code like a text system or cutscene system count as making the game before the jam?

The game is really cool, liked the lore, the only real gripe I have with it is that the player character is a bit big and gets shot a lot(maybe more space?). But all in all good game 👍

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Understood, thanks for the feed back 😉

Ps when you say not so rewarding, what do you mean by that? And when you say its not really "responsive" (the propelling mechanic), you think there should be added an effect of some kind when doing it successfully?

Great game, nice art and voice acting.

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I can't beat it :[

edit: I beat it :]

(2 edits)

A tip: use your gamer intuition, and time your jumps, and use your mouse :|
(There is a finish to the game :| )