Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NovaMist

18
Posts
3
Topics
5
Followers
15
Following
A member registered Oct 17, 2019 · View creator page →

Creator of

Recent community posts

Nice art and music, Interesting concept.

No problem Zac , you always make interesting games, I'm sure you'll go far as a designer.


I'll try out the downloadable version soon , when I have time.

(1 edit)

Great Concept!

Just a one thing Ive noticed...

When in full screen mode the timer bar covers the drop down for the hero name , making it impossible to finish the save properly.

Played your game and it was pretty good. Looks kind of like Q*Bert. I would recommend fixing the lighting so that the white rim doesn't show on the tiles as that was very distracting.

Maybe you could even create a timed mode where you have a certain amount of time to complete the level?

Could also have different tile types , maybe some trap tiles that take time away from the player or something.

Anyway Great Concept , Lots of Potential, Keep up the great work!

The car tends to spin out of control a lot during the race and I have a feeling its to do with the Camera.

Great Job otherwise :D

Interesting game , I think that some features to help a player when they're stuck for a limited amount of times would be nice :)

It is nice to see the progress being made on your project, great work so far!

I do have some pointers as to say:

  • Firstly the kunai does NOT work when trying to attack.
  • I do like the visual upgrades you have made.
  • Also I think the newer movement system is a blessing in disguise.

I am aware that the game is still in its early stages and I do hope you continue the development as I see this game 

has a lot of potential to be great if taken in the right direction.


Good Luck with your Development Journey!

~NovaMist~

I played your Alpha and would like to note a few things:

* Walking down and up stairs causes collision problems.

* There is no kill zone (or if you aren't going for that when I fell off the ship there was no way to get back onto the ship).

* Enemies swarm the player way to quickly for a player to be able to take care of them as the animation for the attacks on the player character is delayed and doesn't feel fun to use.

I do get that it is an Alpha Build and for 5 weeks so far it is a decent build although I do believe that it is better to get the player character feel down and working to the best possible point and I think fixing the above things I've mentioned will help a lot to make the game better.

Good Luck with the rest of Development I wish you all the Best!

Cat Show community · Created a new topic Rating

10 Cats out of 10

Needs to either have a higher variable jump or shorten the larger obstacles due to bot being able to physically go over them.

Otherwise Great Work!

needs a pause menu to be able to quit properly.

interesting concept!

cute art style <3

Interesting Short Game :)

Thank you for the feedback ill work on that :)

No problem , glad to see you take on board the feedback.

(1 edit)

needs an exit game button on the main menu...

(1 edit)

https://lunaspire.itch.io/hexaworld


A wonderful world that knows no bounds!
Where gravity itself changes to suit a mere ball!

Explore many puzzle adventures using natures own weapon , Gravity!