Haha. We understand your frustration. This prototype build is far from our goal with the game, so nearly everything will change in time. We hope you get more enjoyment out of Hellshade when it becomes a proper release! <3
Novus Ludas Creations - NLC
Creator of
Recent community posts
We appreciate the kind words, Arcain! The GDD took 6 days, and we wanted to include much more, but there was no time. Similarly, there was not enough time for our crafting and alchemy systems to be included in the final version. We know this may be a big strike against us in the final voting, but we lost a week’s worth of progress due to an error in UE4, and the crafting/alchemy systems never recovered. Thank you for pointing out the fact that you can fall through the ground when traversing an incline, we will look into this in further testing and development! <3
We’re not quite sure why the health kept disappearing. The creatures are supposed to rag doll upon death, yes, and we planned to implement a settings page and overlays for the controls/collectible progress but fell short on time. Thank you for playing and offering feedback, Jake! <3 We hope to continue development and improve Hellshade!
Update: We believe the health issue is caused by the spawning of the fireballs. If the player moves forward when shooting, there is a chance you can be hit by it.