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NoxusGamesStudio

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A member registered Jan 18, 2022 · View creator page →

Creator of

Recent community posts

Coming soon...

Thank you Pecan for playing it again, I wasn't expecting a new video, thank you very much for recording it! : )

Thank you so much for playing!

Man, that dubbing of the game dialog at the beginning of the video was amazing!

Thanks for the positive feedback!

I don't know if you've read it, but the game is in development. It was done in 5 days, I admit I released it hastily, but I'm trying to sort it out, thanks again for the comment.

Here's how it works. When you click on the cabinet, the game makes a sound indicating that you've picked up the equipment.

But maybe I'll improve it.

¡Muchas gracias por jugar y por el comentario!

Me alegra mucho saber que cada vez lo hago mejor, aunque últimamente no he tenido mucho tiempo para ello, y sólo leer eso me hace feliz.

Y muchas gracias por reportar el bug del accidente de coche y la animación de andar.

Thank you very much Niven! :) It means a lot to me! 🤝

¡Muchas gracias por jugar y grabar!

Y muchas gracias por los consejos, me ayudan mucho a saber qué añadir y qué puedo mejorar en el juego para que el jugador tenga una buena experiencia. Muchas gracias por vuestros comentarios.

Thank you very much for playing and recording!

Thanks!
And thank you very much for playing and recording!

Thanks for playing!

Thanks for playing!

Thank you very much! I really appreciate it!

And thanks for playing!

Thanks for playing!

(1 edit)

First game I ever made, right?

Thanks!
and Thanks for playing!

Thanks for playing!

Right, I respect.

You can spam all you want, my friend.

(1 edit)

Well, that's your opinion, thanks for the feedback.

And no, the mechanics are not a copy of Power Drill Massacre, read the Short Description of the game, if you can. And you're just one of many who don't like my games, and I don't care, because I know there are many who do like my games. But I respect that. Again, thanks for the comment and feedback.

(4 edits)



Hey there.

I don't know if you've heard, but I've stopped making games since I released my last game.

I let you know on Twitter and Instagram.

The reason I stopped was because I didn't feel comfortable making these games. I was also very busy with other things, which were more important to me too, but as I said, the real reason was because I didn't feel comfortable with it.

Recently, however, I've been missing making games, but not games in the style that I make, in this case horror. Some friends gave me the idea of changing the genre of game I make, that is, stop making horror games, and well, I'm trying, I don't have much time for it, but whenever I have free time, I update the project. Well, I'm trying to make a fps game inspired by 007 GoldenEye (Nintendo 64), thanks to a friend who gave me the idea of taking old games and using them as inspiration.

Well, the project doesn't have a name, so I called it "Project 7", the game as I said, the game is an FPS, it's inspired by 007 GoldenEye, and it's inspired by the 1984 Miami Vice series, and some movies

Well, in the meantime, it's not confirmed that I'll be back, the chance is low, but maybe.

And my focus at the moment is not on game development, but on software.




This unfortunately happens because of false positives. To play, click on "run anyway", or put the game in the list to allow the application.

Thank you for your feedback.

Hi👋
I didn't know that the use of AI to make voices was something bad, a friend a few days ago, sent me a message, about it, and how it could be harmful, both for me and for others, I didn't know about it, and after he explained it to me, I agreed with him, and promised never to use AI for voices again. Don't worry, I'll never use it again.

Opa Easy!

Vlw por jogar mais um jogo meu.🤝Curti dms o vídeo!👍

Thanks for letting me know, I'll sort it out soon.

I've only corrected the volume of some sounds in the game. Like the menu music, some ambient sounds...

What bugs did you see?

Thank you so much, Niven! That means a lot to me! I'm really glad you enjoyed the game.

Thanks!
Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing another game of mine!

Thank you so much for playing and recording! I'm so glad you enjoyed it!

Quando você sai da casa enquanto o assassino te persegue, e vai pra parte de fora, quando o assassino voltar a te perseguir, você vai no caminho a frente do cemitério (não é no cemitério, é o caminho de terra a frente dele), dai você vai encontrar um lugar com parede de tijolos e uma porta de metal, você entra lá.

Thank you very much for playing!

Obrigado por jogar!
Se quiser posso explicar pra você como faz o final.

Thank you very much for playing!

(1 edit)

Thank you very much for playing!
You can't survive the killer in the game.


who knows in the next one...

Hey👋

I don't use Unity, I use Coppercube.

Coppercube