Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

nrob101

5
Posts
A member registered Feb 16, 2022

Recent community posts

Floor 101. My favourite level so far ;P

Two things: the candle and haste on shields to stack up defence before going hard on them. The king is the most challenging because of haste as well. I rearrange the cleaver to use one with shield and the rest to hit hard and kill spawns

(1 edit)

Level 80 and still going strong. It took me several runs to get this build going.Im not sure whether crimson or the curses are better in the long run. Btw battle animations take forever at this point. It would be great to have an option for turning combat animations off.

100% agree with No.1. An exploration mode with countries and cities below the plane would be awesome by itself.

Further ideas for the gameplay with packages:

- Distance of package from actual location

- Some sort of pin shooting up in the sky showing the city so you can see it from the inclined view

- Back mirror view to see package land in inclined view

- Keep city name displayed until new one has been selected

Amazing! Love it. 

It ran with itch.io on my standard M1 Mac Air with 8Gb RAM quite well. Just had some minor FPS drop now and then. 

I just had the same issue as mentioned by other of the destinations UI disappearing after the first package was delivered. But the world you created is such a joy to view. I would love to slow down, enjoy the view, learn about countries/cities. Maybe even the stars.