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nrujinzo

23
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A member registered Dec 08, 2020 · View creator page →

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I appreciate the suggestion. At the moment, I'm very focused on the final stage of my game. I might have more free time after its release in November. Do you need mechs in the same style and dimensions? Or for a top-down game? Can you show me a reference?

(1 edit)

Yes, these are AI-generated trainers and may have some imperfections due to the AI process. That's why the price is cheaper; you can use them as placeholders or even edit them to fix the imperfections or create variations. Thank you for your interest.

No. Sorry.

File updated, thanks for the feedback.

Hi, I used this template in CodePen to make an animation, a simulation of how it would look in a real game. It's possible to do something similar with shaders in a game engine using the camera vector and rotating the card with the mouse. You can also expand the background and move it backwards to make a parallax effect.

https://codepen.io/simeydotme/pen/abYWJdX

Yes, as described in the description and by the ai-generated tag.

The intention is for it to be borderless, these are simple characters that I made 170 manually, the idea is to also use them with more complex and larger images than these. Unfortunately your tool doesn't remove this type of background.

I can do this with other programs; I am looking for an automated solution for small gaps between sprites without removing borders of the same color. Since it's a sprite program, I thought it was a good tool to remove the background from sprites, not from real photos.

Exporting works. It gets stuck with the alert, but I can close it. Any FX freezes. I am on original Windows 10. I have a good RTX GPU.

I've tried as an administrator before, it didn't work. The same freezing occurs with other effects (Fx) as well. I tried with small images; my intention was to easily remove the background from spritesheets like these, where the same background color is also present inside the sprite.

The application freezes when I try to remove the background, indefinitely, I've left it long enough. Can you refund it? I'm looking for other solutions.

I use a customized pipeline to process the images. I hope you like the images.

(1 edit)

Please try again. I've updated payment methods.

Parabéns, vc acaba de ganhar: 1º Lugar = R$1600,00

Apesar de ter feito o jogo em 6 dias, somente deu para focar nele no sábado e no domingo. Acabou ficando com um errinho no final que impede de conhecer melhor os finais alternativos. Agradeço se jogarem meu jogo e avaliassem :)

Um erro que dá uma cagada no final, impedindo a pessoa de conhecer os finais alternativos corretamente. Algo que se resolve se eu adicionar a chave correta de um objeto, existe alguma brecha para poder corrigir isso sem ser penalizado como tentativa de atualizar o jogo após a data?

Tentei corrigir esse erro no final, mas errei algo pequeno. Não posso mudar pq já deu o tempo. Isso faz o não virar sim no final do jogo. Onde tem: cartaAtual.tipo=="derrota" Deveria ser: cartaAtual.proxima.tipo=="derrota"

Isso da direção é pq 1pixel já faz diferença, não deu tempo de mudar.

Google slide 

Independentemente disso, tem como ser engenhoso 

Depende de como ele
é feito

Se eu fizer um jogo numa página web, como vocês vão saber que eu atualizei ele antes do julgamento? 

200 Qi aqui

Bem interessante, aguardo a versão final