Taco Pug you are to kind thank you kindly, love the outfit.
NuclearOmega
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I had a lot of fun & it's really silly, perfect for the out-of-controlness of it all. I really like how the environment suddenly morphed, too. The controls were especially fun and simple, my one complaint however is I wish the controls stuck to only letters, I kept losing trying to find brackets & such, but that might just be me. Feels almost like a Mavis Beacon type of minigame. Great job!
It has an interesting strategy element to it, but the red & yellow lines didn't seem to work (my guys would get pushed into the red during battle & following the yellow dot made them rock back and forth trying to reach it occasionally). I like watching how the battle will play out, maybe have some more control over where zombies can walk to sort of funnel them? Or a barricade that could stop them for a bit.
Has potential! I thought going into the game the towers would be placed randomly but you'd control the firing. Right now there's not much to do except get lucky (especially level 3 where I couldn't win because I kept building towers away from the black square). Feels sort of like an RPG with dice rolls for example, and my attacks keep missing. Maybe the towers shoot wildly but you control each individually? Or have a purchasable item to lure enemies toward the towers that get randomly placed? Each playthrough could become a unique level based on where towers form.