such a beautiful way to adapt randy johnson's iconic march 24th game. I absolutely love the ways you separate his stats, make each unit unique, and most of all set up killing the bird as an impossible to avoid fate. It's a triumph of writing and tone, and I love how it all comes together.
nuparuchi
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This game reminds me a lot of Johnny Upgrade, but I think the powerups being stuff you find in the level and being random is a really interesting change of the formula. I found the map a little confusing (it felt like I was getting to the same place no matter how far down I went) and the powerups are shockingly different in terms of power (double jump and wall jump are extremely strong, but I do really like the spikes on/off one).
The art is super cute and exploring the area is lots of fun so even with my small complaints it's my favorite of the games I've played so far, great work!